My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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ultralcd.h 17KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (C) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #pragma once
  23. #include "../inc/MarlinConfig.h"
  24. #if HAS_BUZZER
  25. #include "../libs/buzzer.h"
  26. #endif
  27. #define HAS_DIGITAL_BUTTONS (!HAS_ADC_BUTTONS && ENABLED(NEWPANEL) || BUTTON_EXISTS(EN1, EN2) || ANY_BUTTON(ENC, BACK, UP, DWN, LFT, RT))
  28. #define HAS_SHIFT_ENCODER (!HAS_ADC_BUTTONS && (ENABLED(REPRAPWORLD_KEYPAD) || (HAS_SPI_LCD && DISABLED(NEWPANEL))))
  29. #define HAS_ENCODER_WHEEL ((!HAS_ADC_BUTTONS && ENABLED(NEWPANEL)) || BUTTON_EXISTS(EN1, EN2))
  30. #define HAS_ENCODER_ACTION (HAS_LCD_MENU || ENABLED(ULTIPANEL_FEEDMULTIPLY))
  31. // I2C buttons must be read in the main thread
  32. #define HAS_SLOW_BUTTONS EITHER(LCD_I2C_VIKI, LCD_I2C_PANELOLU2)
  33. #if HAS_SPI_LCD
  34. #include "../Marlin.h"
  35. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  36. #include "../feature/pause.h"
  37. #include "../module/motion.h" // for active_extruder
  38. #endif
  39. enum LCDViewAction : uint8_t {
  40. LCDVIEW_NONE,
  41. LCDVIEW_REDRAW_NOW,
  42. LCDVIEW_CALL_REDRAW_NEXT,
  43. LCDVIEW_CLEAR_CALL_REDRAW,
  44. LCDVIEW_CALL_NO_REDRAW
  45. };
  46. #if HAS_ADC_BUTTONS
  47. uint8_t get_ADC_keyValue();
  48. #endif
  49. #define LCD_UPDATE_INTERVAL 100
  50. #if HAS_LCD_MENU
  51. #if HAS_GRAPHICAL_LCD
  52. #define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
  53. #define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - (len) * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
  54. #define LCDPRINT(p) u8g.print(p)
  55. #define LCDWRITE(c) u8g.print(c)
  56. #else
  57. #define SETCURSOR(col, row) lcd_moveto(col, row)
  58. #define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - (len), row)
  59. #define LCDPRINT(p) lcd_put_u8str(p)
  60. #define LCDWRITE(c) lcd_put_wchar(c)
  61. #endif
  62. #include "fontutils.h"
  63. void _wrap_string(uint8_t &x, uint8_t &y, const char * const string, read_byte_cb_t cb_read_byte);
  64. inline void wrap_string_P(uint8_t &x, uint8_t &y, PGM_P const pstr) { _wrap_string(x, y, pstr, read_byte_rom); }
  65. inline void wrap_string(uint8_t &x, uint8_t &y, const char * const string) { _wrap_string(x, y, string, read_byte_ram); }
  66. #if ENABLED(SDSUPPORT)
  67. #include "../sd/cardreader.h"
  68. #endif
  69. typedef void (*screenFunc_t)();
  70. typedef void (*menuAction_t)();
  71. // Manual Movement
  72. constexpr float manual_feedrate_mm_m[XYZE] = MANUAL_FEEDRATE;
  73. extern float move_menu_scale;
  74. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  75. void lcd_pause_show_message(const PauseMessage message,
  76. const PauseMode mode=PAUSE_MODE_SAME,
  77. const uint8_t extruder=active_extruder);
  78. #endif
  79. #if ENABLED(AUTO_BED_LEVELING_UBL)
  80. void lcd_mesh_edit_setup(const float &initial);
  81. float lcd_mesh_edit();
  82. #endif
  83. #endif // HAS_LCD_MENU
  84. #endif
  85. // REPRAPWORLD_KEYPAD (and ADC_KEYPAD)
  86. #if ENABLED(REPRAPWORLD_KEYPAD)
  87. #define BTN_OFFSET 0 // Bit offset into buttons for shift register values
  88. #define BLEN_KEYPAD_F3 0
  89. #define BLEN_KEYPAD_F2 1
  90. #define BLEN_KEYPAD_F1 2
  91. #define BLEN_KEYPAD_DOWN 3
  92. #define BLEN_KEYPAD_RIGHT 4
  93. #define BLEN_KEYPAD_MIDDLE 5
  94. #define BLEN_KEYPAD_UP 6
  95. #define BLEN_KEYPAD_LEFT 7
  96. #define EN_KEYPAD_F1 _BV(BTN_OFFSET + BLEN_KEYPAD_F1)
  97. #define EN_KEYPAD_F2 _BV(BTN_OFFSET + BLEN_KEYPAD_F2)
  98. #define EN_KEYPAD_F3 _BV(BTN_OFFSET + BLEN_KEYPAD_F3)
  99. #define EN_KEYPAD_DOWN _BV(BTN_OFFSET + BLEN_KEYPAD_DOWN)
  100. #define EN_KEYPAD_RIGHT _BV(BTN_OFFSET + BLEN_KEYPAD_RIGHT)
  101. #define EN_KEYPAD_MIDDLE _BV(BTN_OFFSET + BLEN_KEYPAD_MIDDLE)
  102. #define EN_KEYPAD_UP _BV(BTN_OFFSET + BLEN_KEYPAD_UP)
  103. #define EN_KEYPAD_LEFT _BV(BTN_OFFSET + BLEN_KEYPAD_LEFT)
  104. #define RRK(B) (keypad_buttons & (B))
  105. #ifdef EN_C
  106. #define BUTTON_CLICK() ((buttons & EN_C) || RRK(EN_KEYPAD_MIDDLE))
  107. #else
  108. #define BUTTON_CLICK() RRK(EN_KEYPAD_MIDDLE)
  109. #endif
  110. #endif
  111. #if HAS_DIGITAL_BUTTONS
  112. // Wheel spin pins where BA is 00, 10, 11, 01 (1 bit always changes)
  113. #define BLEN_A 0
  114. #define BLEN_B 1
  115. #define EN_A _BV(BLEN_A)
  116. #define EN_B _BV(BLEN_B)
  117. #define BUTTON_PRESSED(BN) !READ(BTN_## BN)
  118. #if BUTTON_EXISTS(ENC)
  119. #define BLEN_C 2
  120. #define EN_C _BV(BLEN_C)
  121. #endif
  122. #if ENABLED(LCD_I2C_VIKI)
  123. #define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
  124. // button and encoder bit positions within 'buttons'
  125. #define B_LE (BUTTON_LEFT << B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
  126. #define B_UP (BUTTON_UP << B_I2C_BTN_OFFSET)
  127. #define B_MI (BUTTON_SELECT << B_I2C_BTN_OFFSET)
  128. #define B_DW (BUTTON_DOWN << B_I2C_BTN_OFFSET)
  129. #define B_RI (BUTTON_RIGHT << B_I2C_BTN_OFFSET)
  130. #if BUTTON_EXISTS(ENC) // The pause/stop/restart button is connected to BTN_ENC when used
  131. #define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
  132. #define BUTTON_CLICK() (buttons & (B_MI|B_RI|B_ST)) // Pause/stop also acts as click until a proper pause/stop is implemented.
  133. #else
  134. #define BUTTON_CLICK() (buttons & (B_MI|B_RI))
  135. #endif
  136. // I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
  137. #elif ENABLED(LCD_I2C_PANELOLU2)
  138. #if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
  139. #define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
  140. #define B_MI (PANELOLU2_ENCODER_C << B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
  141. #define BUTTON_CLICK() (buttons & B_MI)
  142. #endif
  143. #endif
  144. #else
  145. #undef BUTTON_EXISTS
  146. #define BUTTON_EXISTS(...) false
  147. // Shift register bits correspond to buttons:
  148. #define BL_LE 7 // Left
  149. #define BL_UP 6 // Up
  150. #define BL_MI 5 // Middle
  151. #define BL_DW 4 // Down
  152. #define BL_RI 3 // Right
  153. #define BL_ST 2 // Red Button
  154. #define B_LE (_BV(BL_LE))
  155. #define B_UP (_BV(BL_UP))
  156. #define B_MI (_BV(BL_MI))
  157. #define B_DW (_BV(BL_DW))
  158. #define B_RI (_BV(BL_RI))
  159. #define B_ST (_BV(BL_ST))
  160. #ifndef BUTTON_CLICK
  161. #define BUTTON_CLICK() (buttons & (B_MI|B_ST))
  162. #endif
  163. #endif
  164. #if BUTTON_EXISTS(BACK)
  165. #define BLEN_D 3
  166. #define EN_D _BV(BLEN_D)
  167. #define LCD_BACK_CLICKED() (buttons & EN_D)
  168. #else
  169. #define LCD_BACK_CLICKED() false
  170. #endif
  171. #ifndef BUTTON_CLICK
  172. #ifdef EN_C
  173. #define BUTTON_CLICK() (buttons & EN_C)
  174. #else
  175. #define BUTTON_CLICK() false
  176. #endif
  177. #endif
  178. #if HAS_GRAPHICAL_LCD
  179. enum MarlinFont : uint8_t {
  180. FONT_STATUSMENU = 1,
  181. FONT_EDIT,
  182. FONT_MENU
  183. };
  184. #else
  185. enum HD44780CharSet : uint8_t {
  186. CHARSET_MENU,
  187. CHARSET_INFO,
  188. CHARSET_BOOT
  189. };
  190. #endif
  191. ////////////////////////////////////////////
  192. //////////// MarlinUI Singleton ////////////
  193. ////////////////////////////////////////////
  194. class MarlinUI {
  195. public:
  196. MarlinUI() {
  197. #if HAS_LCD_MENU
  198. currentScreen = status_screen;
  199. #endif
  200. }
  201. static inline void buzz(const long duration, const uint16_t freq) {
  202. #if ENABLED(LCD_USE_I2C_BUZZER)
  203. lcd.buzz(duration, freq);
  204. #elif PIN_EXISTS(BEEPER)
  205. buzzer.tone(duration, freq);
  206. #else
  207. UNUSED(duration); UNUSED(freq);
  208. #endif
  209. }
  210. // LCD implementations
  211. static void clear_lcd();
  212. static void init_lcd();
  213. #if HAS_DISPLAY
  214. static void init();
  215. static void update();
  216. static void set_alert_status_P(PGM_P message);
  217. static char status_message[];
  218. static bool has_status();
  219. static uint8_t status_message_level; // Higher levels block lower levels
  220. static inline void reset_alert_level() { status_message_level = 0; }
  221. #if ENABLED(STATUS_MESSAGE_SCROLLING)
  222. static uint8_t status_scroll_offset;
  223. static void advance_status_scroll();
  224. static char* status_and_len(uint8_t &len);
  225. #endif
  226. #if HAS_PRINT_PROGRESS
  227. #if ENABLED(LCD_SET_PROGRESS_MANUALLY)
  228. static uint8_t progress_bar_percent;
  229. static void set_progress(const uint8_t progress) { progress_bar_percent = MIN(progress, 100); }
  230. #endif
  231. static uint8_t get_progress();
  232. #else
  233. static constexpr uint8_t get_progress() { return 0; }
  234. #endif
  235. #if HAS_SPI_LCD
  236. static bool detected();
  237. static LCDViewAction lcdDrawUpdate;
  238. static inline bool should_draw() { return bool(lcdDrawUpdate); }
  239. static inline void refresh(const LCDViewAction type) { lcdDrawUpdate = type; }
  240. static inline void refresh() { refresh(LCDVIEW_CLEAR_CALL_REDRAW); }
  241. #if ENABLED(SHOW_BOOTSCREEN)
  242. static void show_bootscreen();
  243. #endif
  244. #if HAS_GRAPHICAL_LCD
  245. static bool drawing_screen, first_page;
  246. static void set_font(const MarlinFont font_nr);
  247. #else
  248. static constexpr bool drawing_screen = false, first_page = true;
  249. static void set_custom_characters(const HD44780CharSet screen_charset=CHARSET_INFO);
  250. #if ENABLED(LCD_PROGRESS_BAR)
  251. static millis_t progress_bar_ms; // Start time for the current progress bar cycle
  252. static void draw_progress_bar(const uint8_t percent);
  253. #if PROGRESS_MSG_EXPIRE > 0
  254. static millis_t MarlinUI::expire_status_ms; // = 0
  255. static inline void reset_progress_bar_timeout() { expire_status_ms = 0; }
  256. #endif
  257. #endif
  258. #endif
  259. static uint8_t lcd_status_update_delay;
  260. #if HAS_LCD_CONTRAST
  261. static int16_t contrast;
  262. static void set_contrast(const int16_t value);
  263. static inline void refresh_contrast() { set_contrast(contrast); }
  264. #endif
  265. #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
  266. static millis_t next_filament_display;
  267. #endif
  268. static void quick_feedback(const bool clear_buttons=true);
  269. static void completion_feedback(const bool good=true);
  270. #if DISABLED(LIGHTWEIGHT_UI)
  271. static void draw_status_message(const bool blink);
  272. #endif
  273. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  274. static void draw_hotend_status(const uint8_t row, const uint8_t extruder);
  275. #endif
  276. static void status_screen();
  277. #else
  278. static void refresh() {}
  279. #endif
  280. static bool get_blink();
  281. static void kill_screen(PGM_P const lcd_msg);
  282. static void draw_kill_screen();
  283. static void set_status(const char* const message, const bool persist=false);
  284. static void set_status_P(PGM_P const message, const int8_t level=0);
  285. static void status_printf_P(const uint8_t level, PGM_P const fmt, ...);
  286. static void reset_status();
  287. #else // No LCD
  288. static inline void init() {}
  289. static inline void update() {}
  290. static inline void refresh() {}
  291. static inline void set_alert_status_P(PGM_P message) { UNUSED(message); }
  292. static inline void set_status(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
  293. static inline void set_status_P(PGM_P const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
  294. static inline void status_printf_P(const uint8_t level, PGM_P const fmt, ...) { UNUSED(level); UNUSED(fmt); }
  295. static inline void reset_status() {}
  296. static inline void reset_alert_level() {}
  297. static constexpr bool has_status() { return false; }
  298. #endif
  299. #if HAS_LCD_MENU
  300. #if ENABLED(ENCODER_RATE_MULTIPLIER)
  301. static bool encoderRateMultiplierEnabled;
  302. static millis_t lastEncoderMovementMillis;
  303. static void enable_encoder_multiplier(const bool onoff);
  304. #endif
  305. #if ENABLED(SDSUPPORT)
  306. #if ENABLED(SCROLL_LONG_FILENAMES)
  307. static uint8_t filename_scroll_pos, filename_scroll_max;
  308. #endif
  309. static const char * scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll);
  310. #endif
  311. #if IS_KINEMATIC
  312. static bool processing_manual_move;
  313. #else
  314. static constexpr bool processing_manual_move = false;
  315. #endif
  316. #if E_MANUAL > 1
  317. static int8_t manual_move_e_index;
  318. #else
  319. static constexpr int8_t manual_move_e_index = 0;
  320. #endif
  321. static int16_t preheat_hotend_temp[2], preheat_bed_temp[2];
  322. static uint8_t preheat_fan_speed[2];
  323. static void manage_manual_move();
  324. static bool lcd_clicked;
  325. static bool use_click();
  326. static void synchronize(PGM_P const msg=nullptr);
  327. static screenFunc_t currentScreen;
  328. static void goto_screen(const screenFunc_t screen, const uint16_t encoder=0, const uint8_t top=0, const uint8_t items=0);
  329. static void save_previous_screen();
  330. static void goto_previous_screen();
  331. static void return_to_status();
  332. static inline bool on_status_screen() { return currentScreen == status_screen; }
  333. static inline void run_current_screen() { (*currentScreen)(); }
  334. #if ENABLED(LIGHTWEIGHT_UI)
  335. static void lcd_in_status(const bool inStatus);
  336. #endif
  337. static inline void defer_status_screen(const bool defer=true) {
  338. #if LCD_TIMEOUT_TO_STATUS
  339. defer_return_to_status = defer;
  340. #else
  341. UNUSED(defer);
  342. #endif
  343. }
  344. static inline void goto_previous_screen_no_defer() {
  345. defer_status_screen(false);
  346. goto_previous_screen();
  347. }
  348. #if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
  349. static void reselect_last_file();
  350. #endif
  351. #if ENABLED(G26_MESH_VALIDATION)
  352. static inline void chirp() { buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); }
  353. #endif
  354. #if ENABLED(AUTO_BED_LEVELING_UBL)
  355. static void ubl_plot(const uint8_t x, const uint8_t inverted_y);
  356. #endif
  357. static void draw_select_screen_prompt(PGM_P const pref, const char * const string=nullptr, PGM_P const suff=nullptr);
  358. #elif HAS_SPI_LCD
  359. static constexpr bool lcd_clicked = false;
  360. static constexpr bool on_status_screen() { return true; }
  361. static inline void run_current_screen() { status_screen(); }
  362. #endif
  363. #if ENABLED(LCD_BED_LEVELING) && EITHER(PROBE_MANUALLY, MESH_BED_LEVELING)
  364. static bool wait_for_bl_move;
  365. #else
  366. static constexpr bool wait_for_bl_move = false;
  367. #endif
  368. #if HAS_LCD_MENU && EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
  369. static bool external_control;
  370. FORCE_INLINE static void capture() { external_control = true; }
  371. FORCE_INLINE static void release() { external_control = false; }
  372. #else
  373. static constexpr bool external_control = false;
  374. #endif
  375. #if HAS_ENCODER_ACTION
  376. static volatile uint8_t buttons;
  377. #if ENABLED(REPRAPWORLD_KEYPAD)
  378. static volatile uint8_t keypad_buttons;
  379. static bool handle_keypad();
  380. #endif
  381. #if HAS_SLOW_BUTTONS
  382. static volatile uint8_t slow_buttons;
  383. static uint8_t read_slow_buttons();
  384. #endif
  385. static void update_buttons();
  386. static inline bool button_pressed() { return BUTTON_CLICK(); }
  387. #if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
  388. static void wait_for_release();
  389. #endif
  390. static uint16_t encoderPosition;
  391. #if ENABLED(REVERSE_ENCODER_DIRECTION)
  392. #define ENCODERBASE -1
  393. #else
  394. #define ENCODERBASE +1
  395. #endif
  396. #if ENABLED(REVERSE_MENU_DIRECTION)
  397. static int8_t encoderDirection;
  398. static inline void encoder_direction_normal() { encoderDirection = +(ENCODERBASE); }
  399. static inline void encoder_direction_menus() { encoderDirection = -(ENCODERBASE); }
  400. #else
  401. static constexpr int8_t encoderDirection = ENCODERBASE;
  402. static inline void encoder_direction_normal() {}
  403. static inline void encoder_direction_menus() {}
  404. #endif
  405. #else
  406. static inline void update_buttons() {}
  407. #endif
  408. private:
  409. static void _synchronize();
  410. #if HAS_DISPLAY
  411. static void finish_status(const bool persist);
  412. #endif
  413. #if HAS_SPI_LCD
  414. #if HAS_LCD_MENU
  415. #if LCD_TIMEOUT_TO_STATUS
  416. static bool defer_return_to_status;
  417. #else
  418. static constexpr bool defer_return_to_status = false;
  419. #endif
  420. #endif
  421. static void draw_status_screen();
  422. #endif
  423. };
  424. extern MarlinUI ui;
  425. #define LCD_MESSAGEPGM(x) ui.set_status_P(PSTR(x))
  426. #define LCD_ALERTMESSAGEPGM(x) ui.set_alert_status_P(PSTR(x))