My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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utf_mapper.h 12KB

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  1. #ifndef UTF_MAPPER_H
  2. #define UTF_MAPPER_H
  3. #include "language.h"
  4. #if ENABLED(DOGLCD)
  5. #define HARDWARE_CHAR_OUT u8g.print
  6. #else
  7. #define HARDWARE_CHAR_OUT lcd.write
  8. #endif
  9. #if DISABLED(SIMULATE_ROMFONT) && ENABLED(DOGLCD)
  10. #if ENABLED(DISPLAY_CHARSET_ISO10646_1)
  11. #define MAPPER_ONE_TO_ONE
  12. #elif ENABLED(DISPLAY_CHARSET_ISO10646_5)
  13. #define MAPPER_ONE_TO_ONE
  14. #elif ENABLED(DISPLAY_CHARSET_ISO10646_KANA)
  15. #define MAPPER_ONE_TO_ONE
  16. #endif
  17. #else // SIMULATE_ROMFONT
  18. #if ENABLED(DISPLAY_CHARSET_HD44780_JAPAN)
  19. #if ENABLED(MAPPER_C2C3)
  20. const PROGMEM uint8_t utf_recode[] =
  21. { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols
  22. 0x20,0x3f,0xec,0xed,0x3f,0x5c,0x7c,0x3f,0x22,0x63,0x61,0x7f,0x3f,0x3f,0x52,0xb0, // c2a
  23. // ' ' ¢ £ ­ l " c a « R
  24. 0xdf,0x3f,0x32,0x33,0x27,0xe4,0xf1,0xa5,0x2c,0x31,0xdf,0x7e,0x3f,0x3f,0x3f,0x3f, // c2b but relatively bad for letters.
  25. // ° 2 3 ` N p . , 1 ° »
  26. 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c38
  27. // ä
  28. 0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0xef,0x78,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0xe2, // c39 missing characters display as '?'
  29. // ö x ü ß
  30. 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c3a
  31. // ä
  32. 0x3f,0xee,0x3f,0x3f,0x3f,0x3f,0xef,0xfd,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0x3f // c3b
  33. // n ö ÷ ü
  34. };
  35. #elif ENABLED(MAPPER_E382E383)
  36. const PROGMEM uint8_t utf_recode[] =
  37. { // 0 1 2 3 4 5 6 7 8 9 a b c d e f
  38. 0x3d,0xb1,0xb1,0xa8,0xb2,0xa9,0xb3,0xaa,0xb4,0xab,0xb5,0xb6,0xb6,0xb7,0xb7,0xb8, // e382a Please test and correct
  39. // = ア ア ィ イ ゥ ウ ェ エ ォ オ ガ ガ キ キ ク
  40. 0xb8,0xb9,0xb9,0xba,0xba,0xbb,0xbb,0xbc,0xbc,0xbd,0xbd,0xbe,0xbe,0xbf,0xbf,0xc0, // e382b
  41. // ク ケ ケ コ コ サ サ シ シ ス ス セ セ ソ ソ タ
  42. 0xc0,0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc4,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca, // e3838
  43. // タ チ チ ッ ッ ッ テ テ ト ト ナ ニ ヌ ネ ノ ハ
  44. 0xca,0xca,0xcb,0xcb,0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce,0xce,0xce,0xcf,0xd0, // e3839
  45. // ハ ハ ヒ ヒ ヒ フ フ フ ヘ ヘ ヘ ホ ホ ホ マ ミ
  46. 0xd1,0xd2,0xd3,0xd4,0xd4,0xd5,0xd5,0xae,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdc, // e383a
  47. // ム メ モ ャ ャ ユ ユ ョ ヨ ラ リ ル レ ロ ワ ワ
  48. 0xec,0xa7,0xa6,0xdd,0xcc,0x3f,0x3f,0x3f,0x3f,0x3f,0xa6,0xa5,0xb0,0xa4,0xa4,0x3f // e383b
  49. // ヰ ヱ ヲ ン フ ? ? ? ? ? ヲ ・ ー ヽ ヽ ?
  50. };
  51. #elif ENABLED(MAPPER_D0D1)
  52. #error( "Cyrillic on a japanese dsplay makes no sense. There are no matching symbols.");
  53. #endif
  54. #elif ENABLED(DISPLAY_CHARSET_HD44780_WESTERN)
  55. #if ENABLED(MAPPER_C2C3)
  56. :
  57. const PROGMEM uint8_t utf_recode[] =
  58. { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete.
  59. 0x20,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0x22,0xa9,0xaa,0xab,0x3f,0x3f,0xae,0x3f, // c2a ¡¢£¤¥¦§¨©ª«¬­®¯
  60. // ' ' ¡ ¢ £ ¤ ¥ ¦ § " © ª « ? ? ® ?
  61. 0xb0,0xb1,0xb2,0xb3,0x27,0xb5,0xb6,0xb7,0x2c,0xb9,0xba,0xbb,0xbc,0xbd,0xbe,0xbf, // c2b °±²³´µ¶·¸¹º»¼½¾¿
  62. // ° ± ³ ² ? µ ¶ · , ¹ º » ¼ ½ ¾ ¿
  63. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf, // c38 ÀÁÃÄÅÆÇÈÉÊËÌÍÎÏ
  64. // À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï
  65. 0xd0,0xd1,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdd,0xde,0xdf, // c39 ÐÑÓÔÕÖ×ØÙÚÛÜÝÞß
  66. // Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß
  67. 0xe0,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xeb,0xec,0xed,0xee,0xef, // c3a àáãäåæçèéêëìíîï
  68. // à á â ã ä å æ ç è é ê ë ì í î ï
  69. 0xf0,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff // c3b ðñóôõö÷øùúûüýþÿ
  70. // ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ
  71. };
  72. #elif ENABLED(MAPPER_D0D1)
  73. #define MAPPER_D0D1_MOD
  74. const PROGMEM uint8_t utf_recode[] =
  75. {//0 1 2 3 4 5 6 7 8 9 a b c d e f
  76. 0x41,0x80,0x42,0x92,0x81,0x45,0x82,0x83,0x84,0x85,0x4b,0x86,0x4d,0x48,0x4f,0x87, // d0a
  77. // A Б B Г Д E Ж З И Й K Л M H O П
  78. 0x50,0x43,0x54,0x88,0xd8,0x58,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad, // d0b
  79. // P C T У Ф X Ч ч Ш Щ Ъ Ы b Э Ю Я
  80. 0x61,0x36,0x42,0x92,0x81,0x65,0x82,0xb3,0x84,0x85,0x6b,0x86,0x4d,0x48,0x6f,0x87, // d18
  81. // a 6 B Г Д e Ж ³ И Й k Л M H o П
  82. 0x70,0x63,0x54,0x79,0xd8,0x78,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad // d19
  83. // p c T y Ф x Ч ч Ш Щ Ъ Ы b Э Ю Я
  84. };
  85. #elif ENABLED(MAPPER_E382E383)
  86. #error( "Katakana on a western display makes no sense. There are no matching symbols." );
  87. #endif
  88. #elif ENABLED(DISPLAY_CHARSET_HD44780_CYRILLIC)
  89. #if ENABLED(MAPPER_D0D1)
  90. #define MAPPER_D0D1_MOD
  91. // it is a Russian alphabet translation
  92. // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
  93. const PROGMEM uint8_t utf_recode[] =
  94. { 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, // unicode U+0400 to U+047f
  95. // A Б->Ё B Г Д E Ж З // 0 Ѐ Ё Ђ Ѓ Є Ѕ І Ї
  96. 0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, // Ј Љ Њ Ћ Ќ Ѝ Ў Џ
  97. // И Й K Л M H O П // 1 А Б В Г Д Е Ж З
  98. 0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, // И Й К Л М Н О П
  99. // P C T У Ф X Ч ч // 2 Р С Т У Ф Х Г Ч
  100. 0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, // Ш Щ Ъ Ы Ь Э Ю Я
  101. // Ш Щ Ъ Ы b Э Ю Я // 3 а б в г д е ж з
  102. 0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, // и й к л м н о п
  103. // a б->ё в г д e ж з // 4 р с т у ф х ц ч
  104. 0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, // ш щ ъ ы ь э ю я
  105. // и й к л м н o п // 5 ѐ ё ђ ѓ є ѕ і ї
  106. 0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, // ј љ њ ћ ќ ѝ ў џ
  107. // p c т y ф x ц ч // 6 Ѡ ѡ Ѣ ѣ Ѥ ѥ Ѧ ѧ
  108. 0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 // Ѫ ѩ Ѫ ѫ Ѭ ѭ Ѯ ѯ
  109. // ш щ ъ ы ь э ю я // 7 Ѱ ѱ Ѳ ѳ Ѵ ѵ Ѷ ѷ
  110. }; // ѻ ѹ Ѻ ѻ Ѽ ѽ Ѿ ѿ
  111. #elif ENABLED(MAPPER_C2C3)
  112. #error( "Western languages on a cyrillic display makes no sense. There are no matching symbols." );
  113. #elif ENABLED(MAPPER_E382E383)
  114. #error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." );
  115. #endif
  116. #else
  117. #error("Something went wrong in the selection of DISPLAY_CHARSET_HD44780's");
  118. #endif // DISPLAY_CHARSET_HD44780_CYRILLIC
  119. #endif // SIMULATE_ROMFONT
  120. #if ENABLED(MAPPER_NON)
  121. char charset_mapper(char c){
  122. HARDWARE_CHAR_OUT( c );
  123. return 1;
  124. }
  125. #elif ENABLED(MAPPER_C2C3)
  126. uint8_t utf_hi_char; // UTF-8 high part
  127. bool seen_c2 = false;
  128. char charset_mapper(char c){
  129. uint8_t d = c;
  130. if ( d >= 0x80 ) { // UTF-8 handling
  131. if ( (d >= 0xc0) && (!seen_c2) ) {
  132. utf_hi_char = d - 0xc2;
  133. seen_c2 = true;
  134. return 0;
  135. }
  136. else if (seen_c2){
  137. d &= 0x3f;
  138. #ifndef MAPPER_ONE_TO_ONE
  139. HARDWARE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20 ) );
  140. #else
  141. HARDWARE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
  142. #endif
  143. }
  144. else {
  145. HARDWARE_CHAR_OUT('?');
  146. }
  147. }
  148. else {
  149. HARDWARE_CHAR_OUT((char) c );
  150. }
  151. seen_c2 = false;
  152. return 1;
  153. }
  154. #elif ENABLED(MAPPER_D0D1_MOD)
  155. uint8_t utf_hi_char; // UTF-8 high part
  156. bool seen_d5 = false;
  157. char charset_mapper(char c){
  158. // it is a Russian alphabet translation
  159. // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
  160. uint8_t d = c;
  161. if ( d >= 0x80 ) { // UTF-8 handling
  162. if ((d >= 0xd0) && (!seen_d5)) {
  163. utf_hi_char = d - 0xd0;
  164. seen_d5 = true;
  165. return 0;
  166. } else if (seen_d5) {
  167. d &= 0x3f;
  168. if ( !utf_hi_char && ( d == 1 )) {
  169. HARDWARE_CHAR_OUT((char) 0xa2 ); // Ё
  170. } else if ((utf_hi_char == 1) && (d == 0x11)) {
  171. HARDWARE_CHAR_OUT((char) 0xb5 ); // ё
  172. } else {
  173. HARDWARE_CHAR_OUT((char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x10 ) );
  174. }
  175. }
  176. else {
  177. HARDWARE_CHAR_OUT('?');
  178. }
  179. } else {
  180. HARDWARE_CHAR_OUT((char) c );
  181. }
  182. seen_d5 = false;
  183. return 1;
  184. }
  185. #elif ENABLED(MAPPER_D0D1)
  186. uint8_t utf_hi_char; // UTF-8 high part
  187. bool seen_d5 = false;
  188. char charset_mapper(char c){
  189. uint8_t d = c;
  190. if ( d >= 0x80u ) { // UTF-8 handling
  191. if ((d >= 0xd0u) && (!seen_d5)) {
  192. utf_hi_char = d - 0xd0u;
  193. seen_d5 = true;
  194. return 0;
  195. } else if (seen_d5) {
  196. d &= 0x3fu;
  197. #ifndef MAPPER_ONE_TO_ONE
  198. HARDWARE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20 ) );
  199. #else
  200. HARDWARE_CHAR_OUT( (char) (0xa0u + ( utf_hi_char << 6 ) + d ) ) ;
  201. #endif
  202. } else {
  203. HARDWARE_CHAR_OUT('?');
  204. }
  205. } else {
  206. HARDWARE_CHAR_OUT((char) c );
  207. }
  208. seen_d5 = false;
  209. return 1;
  210. }
  211. #elif ENABLED(MAPPER_E382E383)
  212. uint8_t utf_hi_char; // UTF-8 high part
  213. bool seen_e3 = false;
  214. bool seen_82_83 = false;
  215. char charset_mapper(char c){
  216. uint8_t d = c;
  217. if ( d >= 0x80 ) { // UTF-8 handling
  218. if ( (d == 0xe3) && (seen_e3 == false)) {
  219. seen_e3 = true;
  220. return 0; // eat 0xe3
  221. } else if ( (d >= 0x82) && (seen_e3 == true) && (seen_82_83 == false)) {
  222. utf_hi_char = d - 0x82;
  223. seen_82_83 = true;
  224. return 0;
  225. } else if ((seen_e3 == true) && (seen_82_83 == true)){
  226. d &= 0x3f;
  227. #ifndef MAPPER_ONE_TO_ONE
  228. HARDWARE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20 ) );
  229. #else
  230. HARDWARE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d ) ) ;
  231. #endif
  232. } else {
  233. HARDWARE_CHAR_OUT((char) '?' );
  234. }
  235. } else {
  236. HARDWARE_CHAR_OUT((char) c );
  237. }
  238. seen_e3 = false;
  239. seen_82_83 = false;
  240. return 1;
  241. }
  242. #else
  243. #error "You have to define one of the DISPLAY_INPUT_CODE_MAPPERs in your language_xx.h file" // should not occur because (en) will set.
  244. #endif // code mappers
  245. #endif // UTF_MAPPER_H