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- /**
- * Marlin 3D Printer Firmware
- * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- *
- */
-
- #include "../../inc/MarlinConfig.h"
-
- #if HAS_TOUCH_XPT2046
-
- #include "touch_buttons.h"
- #include "../scaled_tft.h"
-
- #include HAL_PATH(../../HAL, tft/xpt2046.h)
- XPT2046 touchIO;
-
- #include "../../lcd/marlinui.h" // For EN_C bit mask
-
- #define DOGM_AREA_LEFT TFT_PIXEL_OFFSET_X
- #define DOGM_AREA_TOP TFT_PIXEL_OFFSET_Y
- #define DOGM_AREA_WIDTH (GRAPHICAL_TFT_UPSCALE) * (LCD_PIXEL_WIDTH)
- #define DOGM_AREA_HEIGHT (GRAPHICAL_TFT_UPSCALE) * (LCD_PIXEL_HEIGHT)
-
- #define BUTTON_AREA_TOP BUTTON_Y_LO
- #define BUTTON_AREA_BOT BUTTON_Y_HI
-
- TouchButtons touch;
-
- void TouchButtons::init() { touchIO.Init(); }
-
- uint8_t TouchButtons::read_buttons() {
- #ifdef HAS_WIRED_LCD
- int16_t x, y;
-
- if (!touchIO.getRawPoint(&x, &y)) return 0;
-
- x = uint16_t((uint32_t(x) * XPT2046_X_CALIBRATION) >> 16) + XPT2046_X_OFFSET;
- y = uint16_t((uint32_t(y) * XPT2046_Y_CALIBRATION) >> 16) + XPT2046_Y_OFFSET;
-
- #if (TFT_ROTATION & TFT_ROTATE_180)
- x = TFT_WIDTH - x;
- y = TFT_HEIGHT - y;
- #endif
-
- // Touch within the button area simulates an encoder button
- if (y > BUTTON_AREA_TOP && y < BUTTON_AREA_BOT)
- return WITHIN(x, BUTTOND_X_LO, BUTTOND_X_HI) ? EN_D
- : WITHIN(x, BUTTONA_X_LO, BUTTONA_X_HI) ? EN_A
- : WITHIN(x, BUTTONB_X_LO, BUTTONB_X_HI) ? EN_B
- : WITHIN(x, BUTTONC_X_LO, BUTTONC_X_HI) ? EN_C
- : 0;
-
- if ( !WITHIN(x, DOGM_AREA_LEFT, DOGM_AREA_LEFT + DOGM_AREA_WIDTH)
- || !WITHIN(y, DOGM_AREA_TOP, DOGM_AREA_TOP + DOGM_AREA_HEIGHT)
- ) return 0;
-
- // Column and row above BUTTON_AREA_TOP
- int8_t col = (x - (DOGM_AREA_LEFT)) * (LCD_WIDTH) / (DOGM_AREA_WIDTH),
- row = (y - (DOGM_AREA_TOP)) * (LCD_HEIGHT) / (DOGM_AREA_HEIGHT);
-
- // Send the touch to the UI (which will simulate the encoder wheel)
- MarlinUI::screen_click(row, col, x, y);
- #endif
- return 0;
- }
-
- #endif // HAS_TOUCH_XPT2046
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