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- /**
- * Marlin 3D Printer Firmware
- * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
-
- #include "../inc/MarlinConfigPre.h"
-
- #if ENABLED(ULTRA_LCD)
-
- #include <stdarg.h>
-
- #include "ultralcd.h"
- #include "lcdprint.h"
-
- #include "../sd/cardreader.h"
- #include "../module/temperature.h"
- #include "../module/planner.h"
- #include "../module/stepper.h"
- #include "../module/motion.h"
- #include "../module/probe.h"
- #include "../module/printcounter.h"
- #include "../gcode/gcode.h"
- #include "../gcode/queue.h"
- #include "../module/configuration_store.h"
- #include "../module/tool_change.h"
-
- #include "../Marlin.h"
-
- #if ENABLED(ADVANCED_PAUSE_FEATURE)
- #include "../feature/pause.h"
- #endif
-
- #if ENABLED(POWER_LOSS_RECOVERY)
- #include "../feature/power_loss_recovery.h"
- #if HAS_LCD_MENU
- void menu_job_recovery();
- #endif
- #endif
-
- #if ENABLED(PRINTCOUNTER) && ENABLED(LCD_INFO_MENU)
- #include "../libs/duration_t.h"
- #endif
-
- #if ENABLED(FILAMENT_LCD_DISPLAY)
- #include "../feature/filwidth.h"
- #endif
-
- #if ENABLED(BLTOUCH)
- #include "../module/endstops.h"
- #endif
-
- #if HAS_LEVELING
- #include "../feature/bedlevel/bedlevel.h"
- #endif
-
- #if DISABLED(LCD_USE_I2C_BUZZER)
- #include "../libs/buzzer.h"
- #endif
-
- // Buttons
- volatile uint8_t buttons;
-
- #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
- uint8_t lcd_sd_status;
- #endif
-
- #if ENABLED(STATUS_MESSAGE_SCROLLING)
- uint8_t status_scroll_offset = 0;
- #if LONG_FILENAME_LENGTH > CHARSIZE * 2 * (LCD_WIDTH)
- #define MAX_MESSAGE_LENGTH LONG_FILENAME_LENGTH
- #else
- #define MAX_MESSAGE_LENGTH CHARSIZE * 2 * (LCD_WIDTH)
- #endif
- #else
- #define MAX_MESSAGE_LENGTH CHARSIZE * (LCD_WIDTH)
- #endif
-
- char lcd_status_message[MAX_MESSAGE_LENGTH + 1];
- uint8_t lcd_status_update_delay = 1, // First update one loop delayed
- lcd_status_message_level; // Higher level blocks lower level
-
- #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
- millis_t previous_lcd_status_ms = 0;
- #endif
-
- #if HAS_LCD_MENU && ENABLED(SDSUPPORT) && ENABLED(SCROLL_LONG_FILENAMES)
- uint8_t filename_scroll_pos, filename_scroll_max;
- #endif
-
- #if ENABLED(LCD_SET_PROGRESS_MANUALLY)
- uint8_t progress_bar_percent;
- #endif
-
- millis_t next_button_update_ms;
-
- #if HAS_GRAPHICAL_LCD
- bool drawing_screen, first_page; // = false
- #endif
-
- #if ENABLED(ENCODER_RATE_MULTIPLIER)
- bool encoderRateMultiplierEnabled;
- #endif
-
- #if ENABLED(REVERSE_MENU_DIRECTION)
- int8_t encoderDirection = 1;
- #endif
-
- #if HAS_LCD_MENU
- #include "menu/menu.h"
-
- screenFunc_t currentScreen = lcd_status_screen;
-
- // Encoder Handling
- volatile int8_t encoderDiff; // Updated in lcd_buttons_update, added to encoderPosition every LCD update
- uint32_t encoderPosition;
- millis_t lastEncoderMovementMillis = 0;
- bool lcd_clicked, wait_for_unclick;
- float move_menu_scale;
-
- bool use_click() {
- const bool click = lcd_clicked;
- lcd_clicked = false;
- return click;
- }
- #endif
-
- void lcd_init() {
-
- lcd_implementation_init();
-
- #if ENABLED(NEWPANEL)
- #if BUTTON_EXISTS(EN1)
- SET_INPUT_PULLUP(BTN_EN1);
- #endif
- #if BUTTON_EXISTS(EN2)
- SET_INPUT_PULLUP(BTN_EN2);
- #endif
- #if BUTTON_EXISTS(ENC)
- SET_INPUT_PULLUP(BTN_ENC);
- #endif
-
- #if ENABLED(REPRAPWORLD_KEYPAD) && DISABLED(ADC_KEYPAD)
- SET_OUTPUT(SHIFT_CLK);
- OUT_WRITE(SHIFT_LD, HIGH);
- SET_INPUT_PULLUP(SHIFT_OUT);
- #endif
-
- #if BUTTON_EXISTS(UP)
- SET_INPUT(BTN_UP);
- #endif
- #if BUTTON_EXISTS(DWN)
- SET_INPUT(BTN_DWN);
- #endif
- #if BUTTON_EXISTS(LFT)
- SET_INPUT(BTN_LFT);
- #endif
- #if BUTTON_EXISTS(RT)
- SET_INPUT(BTN_RT);
- #endif
-
- #else // !NEWPANEL
-
- #if ENABLED(SR_LCD_2W_NL) // Non latching 2 wire shift register
- SET_OUTPUT(SR_DATA_PIN);
- SET_OUTPUT(SR_CLK_PIN);
- #elif defined(SHIFT_CLK)
- SET_OUTPUT(SHIFT_CLK);
- OUT_WRITE(SHIFT_LD, HIGH);
- OUT_WRITE(SHIFT_EN, LOW);
- SET_INPUT_PULLUP(SHIFT_OUT);
- #endif // SR_LCD_2W_NL
-
- #endif // !NEWPANEL
-
- #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
- SET_INPUT_PULLUP(SD_DETECT_PIN);
- lcd_sd_status = 2; // UNKNOWN
- #endif
-
- #if ENABLED(LCD_HAS_SLOW_BUTTONS)
- slow_buttons = 0;
- #endif
-
- lcd_buttons_update();
-
- #if HAS_LCD_MENU
- encoderDiff = 0;
- #endif
- }
-
- bool lcd_blink() {
- static uint8_t blink = 0;
- static millis_t next_blink_ms = 0;
- millis_t ms = millis();
- if (ELAPSED(ms, next_blink_ms)) {
- blink ^= 0xFF;
- next_blink_ms = ms + 1000 - (LCD_UPDATE_INTERVAL) / 2;
- }
- return blink != 0;
- }
-
- ////////////////////////////////////////////
- ///////////// Keypad Handling //////////////
- ////////////////////////////////////////////
-
- #if ENABLED(REPRAPWORLD_KEYPAD)
- volatile uint8_t buttons_reprapworld_keypad;
- #endif
-
- #if ENABLED(ADC_KEYPAD)
-
- #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_F1
- #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_MIDDLE
-
- inline bool handle_adc_keypad() {
- #define ADC_MIN_KEY_DELAY 100
- if (buttons_reprapworld_keypad) {
- lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
- if (encoderDirection == -1) { // side effect which signals we are inside a menu
- if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
- else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
- else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT) { menu_action_back(); lcd_quick_feedback(true); }
- else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) { lcd_return_to_status(); lcd_quick_feedback(true); }
- }
- else {
- if (buttons_reprapworld_keypad & (EN_REPRAPWORLD_KEYPAD_DOWN|EN_REPRAPWORLD_KEYPAD_UP|EN_REPRAPWORLD_KEYPAD_RIGHT)) {
- if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition += ENCODER_PULSES_PER_STEP;
- else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition -= ENCODER_PULSES_PER_STEP;
- else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) encoderPosition = 0;
- }
- }
- #if ENABLED(ADC_KEYPAD_DEBUG)
- SERIAL_PROTOCOLLNPAIR("buttons_reprapworld_keypad = ", (uint32_t)buttons_reprapworld_keypad);
- SERIAL_PROTOCOLLNPAIR("encoderPosition = ", (uint32_t)encoderPosition);
- #endif
- next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
- return true;
- }
-
- return false;
- }
-
- #elif ENABLED(REPRAPWORLD_KEYPAD)
-
- #define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
-
- #define BLEN_REPRAPWORLD_KEYPAD_F3 0
- #define BLEN_REPRAPWORLD_KEYPAD_F2 1
- #define BLEN_REPRAPWORLD_KEYPAD_F1 2
- #define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
- #define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
- #define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
- #define BLEN_REPRAPWORLD_KEYPAD_UP 6
- #define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
-
- #define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
- #define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
- #define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
- #define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
- #define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
- #define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
- #define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
- #define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
-
- #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
- #define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
- #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
- #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
- #define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
- #define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
-
- #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_MIDDLE
- #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_F1
- #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & KEYPAD_HOME)
- #define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & KEYPAD_EN_C)
-
- #define REPRAPWORLD_KEYPAD_PRESSED (buttons_reprapworld_keypad & ( \
- EN_REPRAPWORLD_KEYPAD_F3 | \
- EN_REPRAPWORLD_KEYPAD_F2 | \
- EN_REPRAPWORLD_KEYPAD_F1 | \
- EN_REPRAPWORLD_KEYPAD_DOWN | \
- EN_REPRAPWORLD_KEYPAD_RIGHT | \
- EN_REPRAPWORLD_KEYPAD_MIDDLE | \
- EN_REPRAPWORLD_KEYPAD_UP | \
- EN_REPRAPWORLD_KEYPAD_LEFT) \
- )
-
- void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) {
- move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
- encoderPosition = dir;
- switch (axis) {
- case X_AXIS: lcd_move_x(); break;
- case Y_AXIS: lcd_move_y(); break;
- case Z_AXIS: lcd_move_z();
- default: break;
- }
- }
- inline void reprapworld_keypad_move_z_up() { _reprapworld_keypad_move(Z_AXIS, 1); }
- inline void reprapworld_keypad_move_z_down() { _reprapworld_keypad_move(Z_AXIS, -1); }
- inline void reprapworld_keypad_move_x_left() { _reprapworld_keypad_move(X_AXIS, -1); }
- inline void reprapworld_keypad_move_x_right() { _reprapworld_keypad_move(X_AXIS, 1); }
- inline void reprapworld_keypad_move_y_up() { _reprapworld_keypad_move(Y_AXIS, -1); }
- inline void reprapworld_keypad_move_y_down() { _reprapworld_keypad_move(Y_AXIS, 1); }
- inline void reprapworld_keypad_move_home() { enqueue_and_echo_commands_P(PSTR("G28")); } // move all axes home and wait
- inline void reprapworld_keypad_move_menu() { lcd_goto_screen(menu_move); }
-
- inline void handle_reprapworld_keypad() {
-
- static uint8_t keypad_debounce = 0;
-
- if (!REPRAPWORLD_KEYPAD_PRESSED) {
- if (keypad_debounce > 0) keypad_debounce--;
- }
- else if (!keypad_debounce) {
- keypad_debounce = 2;
-
- if (REPRAPWORLD_KEYPAD_MOVE_MENU) reprapworld_keypad_move_menu();
-
- #if DISABLED(DELTA) && Z_HOME_DIR == -1
- if (REPRAPWORLD_KEYPAD_MOVE_Z_UP) reprapworld_keypad_move_z_up();
- #endif
-
- if (all_axes_homed()) {
- #if ENABLED(DELTA) || Z_HOME_DIR != -1
- if (REPRAPWORLD_KEYPAD_MOVE_Z_UP) reprapworld_keypad_move_z_up();
- #endif
- if (REPRAPWORLD_KEYPAD_MOVE_Z_DOWN) reprapworld_keypad_move_z_down();
- if (REPRAPWORLD_KEYPAD_MOVE_X_LEFT) reprapworld_keypad_move_x_left();
- if (REPRAPWORLD_KEYPAD_MOVE_X_RIGHT) reprapworld_keypad_move_x_right();
- if (REPRAPWORLD_KEYPAD_MOVE_Y_DOWN) reprapworld_keypad_move_y_down();
- if (REPRAPWORLD_KEYPAD_MOVE_Y_UP) reprapworld_keypad_move_y_up();
- }
- else {
- if (REPRAPWORLD_KEYPAD_MOVE_HOME) reprapworld_keypad_move_home();
- }
- }
- }
-
- #endif // REPRAPWORLD_KEYPAD
-
- /**
- * Status Screen
- *
- * This is very display-dependent, so the lcd implementation draws this.
- */
-
- #if ENABLED(LCD_PROGRESS_BAR)
- millis_t progress_bar_ms = 0; // Start millis of the current progress bar cycle
- #if PROGRESS_MSG_EXPIRE > 0
- static millis_t expire_status_ms = 0;
- void dontExpireStatus() { expire_status_ms = 0; }
- #endif
- #endif
-
- #if LCD_INFO_SCREEN_STYLE == 0
- void lcd_impl_status_screen_0();
- #elif LCD_INFO_SCREEN_STYLE == 1
- void lcd_impl_status_screen_1();
- #endif
-
- void lcd_status_screen() {
-
- #if HAS_LCD_MENU
- ENCODER_DIRECTION_NORMAL();
- ENCODER_RATE_MULTIPLY(false);
- #endif
-
- #if ENABLED(LCD_SET_PROGRESS_MANUALLY) && ENABLED(SDSUPPORT) && (ENABLED(LCD_PROGRESS_BAR) || HAS_GRAPHICAL_LCD)
- // Progress bar % comes from SD when actively printing
- if (IS_SD_PRINTING())
- progress_bar_percent = card.percentDone();
- #endif
-
- #if ENABLED(LCD_PROGRESS_BAR)
-
- //
- // HD44780 implements the following message blinking and
- // message expiration because Status Line and Progress Bar
- // share the same line on the display.
- //
-
- millis_t ms = millis();
-
- // If the message will blink rather than expire...
- #if DISABLED(PROGRESS_MSG_ONCE)
- if (ELAPSED(ms, progress_bar_ms + PROGRESS_BAR_MSG_TIME + PROGRESS_BAR_BAR_TIME))
- progress_bar_ms = ms;
- #endif
-
- #if PROGRESS_MSG_EXPIRE > 0
-
- // Handle message expire
- if (expire_status_ms > 0) {
-
- #if DISABLED(LCD_SET_PROGRESS_MANUALLY)
- const uint8_t progress_bar_percent = card.percentDone();
- #endif
-
- // Expire the message if a job is active and the bar has ticks
- if (progress_bar_percent > 2 && !print_job_timer.isPaused()) {
- if (ELAPSED(ms, expire_status_ms)) {
- lcd_status_message[0] = '\0';
- expire_status_ms = 0;
- }
- }
- else {
- // Defer message expiration before bar appears
- // and during any pause (not just SD)
- expire_status_ms += LCD_UPDATE_INTERVAL;
- }
- }
-
- #endif // PROGRESS_MSG_EXPIRE
-
- #endif // LCD_PROGRESS_BAR
-
- #if HAS_LCD_MENU
-
- if (use_click()) {
- #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
- previous_lcd_status_ms = millis(); // get status message to show up for a while
- #endif
- lcd_goto_screen(menu_main);
- lcd_implementation_init(); // May revive the LCD if static electricity killed it
- return;
- }
-
- #if ENABLED(ULTIPANEL_FEEDMULTIPLY)
- const int16_t new_frm = feedrate_percentage + (int32_t)encoderPosition;
- // Dead zone at 100% feedrate
- if ((feedrate_percentage < 100 && new_frm > 100) || (feedrate_percentage > 100 && new_frm < 100)) {
- feedrate_percentage = 100;
- encoderPosition = 0;
- }
- else if (feedrate_percentage == 100) {
- if ((int32_t)encoderPosition > ENCODER_FEEDRATE_DEADZONE) {
- feedrate_percentage += (int32_t)encoderPosition - (ENCODER_FEEDRATE_DEADZONE);
- encoderPosition = 0;
- }
- else if ((int32_t)encoderPosition < -(ENCODER_FEEDRATE_DEADZONE)) {
- feedrate_percentage += (int32_t)encoderPosition + ENCODER_FEEDRATE_DEADZONE;
- encoderPosition = 0;
- }
- }
- else {
- feedrate_percentage = new_frm;
- encoderPosition = 0;
- }
- #endif // ULTIPANEL_FEEDMULTIPLY
-
- feedrate_percentage = constrain(feedrate_percentage, 10, 999);
-
- #endif // HAS_LCD_MENU
-
- #if LCD_INFO_SCREEN_STYLE == 0
- lcd_impl_status_screen_0();
- #elif LCD_INFO_SCREEN_STYLE == 1
- lcd_impl_status_screen_1();
- #endif
- }
-
- /**
- * Reset the status message
- */
- void lcd_reset_status() {
- static const char paused[] PROGMEM = MSG_PRINT_PAUSED;
- static const char printing[] PROGMEM = MSG_PRINTING;
- static const char welcome[] PROGMEM = WELCOME_MSG;
- PGM_P msg;
- if (print_job_timer.isPaused())
- msg = paused;
- #if ENABLED(SDSUPPORT)
- else if (card.sdprinting)
- return lcd_setstatus(card.longest_filename(), true);
- #endif
- else if (print_job_timer.isRunning())
- msg = printing;
- else
- msg = welcome;
-
- lcd_setstatusPGM(msg, -1);
- }
-
- void kill_screen(PGM_P lcd_msg) {
- lcd_init();
- lcd_setalertstatusPGM(lcd_msg);
- lcd_kill_screen();
- }
-
- #if HAS_BUZZER
- void lcd_buzz(const long duration, const uint16_t freq) {
- #if ENABLED(LCD_USE_I2C_BUZZER)
- lcd.buzz(duration, freq);
- #elif PIN_EXISTS(BEEPER)
- buzzer.tone(duration, freq);
- #endif
- }
- #endif
-
- void lcd_quick_feedback(const bool clear_buttons) {
-
- #if HAS_LCD_MENU
- lcd_refresh();
- if (clear_buttons) buttons = 0;
- next_button_update_ms = millis() + 500;
- #else
- UNUSED(clear_buttons);
- #endif
-
- // Buzz and wait. The delay is needed for buttons to settle!
- lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
-
- #if HAS_LCD_MENU
- #if ENABLED(LCD_USE_I2C_BUZZER)
- delay(10);
- #elif PIN_EXISTS(BEEPER)
- for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
- #endif
- #endif
- }
-
- #if HAS_LCD_MENU
-
- extern bool no_reentry; // Flag to prevent recursion into menu handlers
-
- int8_t manual_move_axis = (int8_t)NO_AXIS;
- millis_t manual_move_start_time = 0;
-
- #if IS_KINEMATIC
- bool processing_manual_move = false;
- float manual_move_offset = 0;
- #endif
-
- #if !IS_KINEMATIC || (IS_KINEMATIC && EXTRUDERS > 1)
- int8_t manual_move_e_index = 0;
- #else
- constexpr int8_t manual_move_e_index = 0;
- #endif
-
- /**
- * If the most recent manual move hasn't been fed to the planner yet,
- * and the planner can accept one, send a move immediately.
- */
- void manage_manual_move() {
-
- if (processing_manual_move) return;
-
- if (manual_move_axis != (int8_t)NO_AXIS && ELAPSED(millis(), manual_move_start_time) && !planner.is_full()) {
-
- #if IS_KINEMATIC
-
- const float old_feedrate = feedrate_mm_s;
- feedrate_mm_s = MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]);
-
- #if EXTRUDERS > 1
- const int8_t old_extruder = active_extruder;
- if (manual_move_axis == E_AXIS) active_extruder = manual_move_e_index;
- #endif
-
- // Set movement on a single axis
- set_destination_from_current();
- destination[manual_move_axis] += manual_move_offset;
-
- // Reset for the next move
- manual_move_offset = 0;
- manual_move_axis = (int8_t)NO_AXIS;
-
- // DELTA and SCARA machines use segmented moves, which could fill the planner during the call to
- // move_to_destination. This will cause idle() to be called, which can then call this function while the
- // previous invocation is being blocked. Modifications to manual_move_offset shouldn't be made while
- // processing_manual_move is true or the planner will get out of sync.
- processing_manual_move = true;
- prepare_move_to_destination(); // will call set_current_from_destination()
- processing_manual_move = false;
-
- feedrate_mm_s = old_feedrate;
- #if EXTRUDERS > 1
- active_extruder = old_extruder;
- #endif
-
- #else
-
- planner.buffer_line(current_position, MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]), manual_move_axis == E_AXIS ? manual_move_e_index : active_extruder);
- manual_move_axis = (int8_t)NO_AXIS;
-
- #endif
- }
- }
-
- #endif // HAS_LCD_MENU
-
- /**
- * Update the LCD, read encoder buttons, etc.
- * - Read button states
- * - Check the SD Card slot state
- * - Act on RepRap World keypad input
- * - Update the encoder position
- * - Apply acceleration to the encoder position
- * - Set lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NOW on controller events
- * - Reset the Info Screen timeout if there's any input
- * - Update status indicators, if any
- *
- * Run the current LCD menu handler callback function:
- * - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE
- * - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE
- * - Call the menu handler. Menu handlers should do the following:
- * - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value
- * (Encoder events automatically set lcdDrawUpdate for you.)
- * - if (lcdDrawUpdate) { redraw }
- * - Before exiting the handler set lcdDrawUpdate to:
- * - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT.
- * - LCDVIEW_REDRAW_NOW to draw now (including remaining stripes).
- * - LCDVIEW_CALL_REDRAW_NEXT to draw now and get LCDVIEW_REDRAW_NOW on the next loop.
- * - LCDVIEW_CALL_NO_REDRAW to draw now and get LCDVIEW_NONE on the next loop.
- * - NOTE: For graphical displays menu handlers may be called 2 or more times per loop,
- * so don't change lcdDrawUpdate without considering this.
- *
- * After the menu handler callback runs (or not):
- * - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW
- * - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually)
- *
- * This function is only called from the main thread.
- */
-
- LCDViewAction lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
-
- #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
- bool lcd_external_control; // = false
- #endif
-
- #if ENABLED(LCD_HAS_SLOW_BUTTONS)
- volatile uint8_t slow_buttons;
- #endif
-
- void lcd_update() {
-
- static uint16_t max_display_update_time = 0;
- static millis_t next_lcd_update_ms;
-
- #if HAS_LCD_MENU
- static millis_t return_to_status_ms = 0;
-
- // Handle any queued Move Axis motion
- manage_manual_move();
-
- // Update button states for LCD_CLICKED(), etc.
- // After state changes the next button update
- // may be delayed 300-500ms.
- lcd_buttons_update();
-
- #if ENABLED(AUTO_BED_LEVELING_UBL)
- // Don't run the debouncer if UBL owns the display
- #define UBL_CONDITION !lcd_external_control
- #else
- #define UBL_CONDITION true
- #endif
-
- // If the action button is pressed...
- if (UBL_CONDITION && LCD_CLICKED()) {
- if (!wait_for_unclick) { // If not waiting for a debounce release:
- wait_for_unclick = true; // Set debounce flag to ignore continous clicks
- lcd_clicked = !wait_for_user && !no_reentry; // Keep the click if not waiting for a user-click
- wait_for_user = false; // Any click clears wait for user
- lcd_quick_feedback(true); // Always make a click sound
- }
- }
- else wait_for_unclick = false;
-
- #if BUTTON_EXISTS(BACK)
- if (LCD_BACK_CLICKED) {
- lcd_quick_feedback(true);
- lcd_goto_previous_menu();
- }
- #endif
-
- #endif // HAS_LCD_MENU
-
- #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
-
- const uint8_t sd_status = (uint8_t)IS_SD_INSERTED();
- if (sd_status != lcd_sd_status && lcd_detected()) {
-
- uint8_t old_sd_status = lcd_sd_status; // prevent re-entry to this block!
- lcd_sd_status = sd_status;
-
- if (sd_status) {
- safe_delay(500); // Some boards need a delay to get settled
- card.initsd();
- if (old_sd_status == 2)
- card.beginautostart(); // Initial boot
- else
- LCD_MESSAGEPGM(MSG_SD_INSERTED);
- }
- else {
- card.release();
- if (old_sd_status != 2) LCD_MESSAGEPGM(MSG_SD_REMOVED);
- }
-
- lcd_refresh();
- lcd_implementation_init(); // May revive the LCD if static electricity killed it
- }
-
- #endif // SDSUPPORT && SD_DETECT_PIN
-
- #if ENABLED(POWER_LOSS_RECOVERY)
- if (job_recovery_commands_count && job_recovery_phase == JOB_RECOVERY_IDLE) {
- lcd_goto_screen(menu_job_recovery);
- job_recovery_phase = JOB_RECOVERY_MAYBE; // Waiting for a response
- }
- #endif
-
- const millis_t ms = millis();
- if (ELAPSED(ms, next_lcd_update_ms)
- #if HAS_GRAPHICAL_LCD
- || drawing_screen
- #endif
- ) {
-
- next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL;
-
- #if ENABLED(LCD_HAS_STATUS_INDICATORS)
- lcd_implementation_update_indicators();
- #endif
-
- #if HAS_LCD_MENU
-
- #if ENABLED(LCD_HAS_SLOW_BUTTONS)
- slow_buttons = lcd_implementation_read_slow_buttons(); // buttons which take too long to read in interrupt context
- #endif
-
- #if ENABLED(ADC_KEYPAD)
-
- if (handle_adc_keypad())
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
-
- #elif ENABLED(REPRAPWORLD_KEYPAD)
-
- handle_reprapworld_keypad();
-
- #endif
-
- const bool encoderPastThreshold = (ABS(encoderDiff) >= ENCODER_PULSES_PER_STEP);
- if (encoderPastThreshold || lcd_clicked) {
- if (encoderPastThreshold) {
- int32_t encoderMultiplier = 1;
-
- #if ENABLED(ENCODER_RATE_MULTIPLIER)
-
- if (encoderRateMultiplierEnabled) {
- int32_t encoderMovementSteps = ABS(encoderDiff) / ENCODER_PULSES_PER_STEP;
-
- if (lastEncoderMovementMillis) {
- // Note that the rate is always calculated between two passes through the
- // loop and that the abs of the encoderDiff value is tracked.
- float encoderStepRate = float(encoderMovementSteps) / float(ms - lastEncoderMovementMillis) * 1000;
-
- if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
- else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
-
- #if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG)
- SERIAL_ECHO_START();
- SERIAL_ECHOPAIR("Enc Step Rate: ", encoderStepRate);
- SERIAL_ECHOPAIR(" Multiplier: ", encoderMultiplier);
- SERIAL_ECHOPAIR(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC);
- SERIAL_ECHOPAIR(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC);
- SERIAL_EOL();
- #endif // ENCODER_RATE_MULTIPLIER_DEBUG
- }
-
- lastEncoderMovementMillis = ms;
- } // encoderRateMultiplierEnabled
- #endif // ENCODER_RATE_MULTIPLIER
-
- encoderPosition += (encoderDiff * encoderMultiplier) / ENCODER_PULSES_PER_STEP;
- encoderDiff = 0;
- }
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
- lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
- }
-
- #endif // HAS_LCD_MENU
-
- // This runs every ~100ms when idling often enough.
- // Instead of tracking changes just redraw the Status Screen once per second.
- if (
- #if HAS_LCD_MENU
- currentScreen == lcd_status_screen &&
- #endif
- !lcd_status_update_delay--
- ) {
- lcd_status_update_delay = 9
- #if HAS_GRAPHICAL_LCD
- + 3
- #endif
- ;
- max_display_update_time--;
- lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
- }
-
- #if HAS_LCD_MENU && ENABLED(SCROLL_LONG_FILENAMES)
- // If scrolling of long file names is enabled and we are in the sd card menu,
- // cause a refresh to occur until all the text has scrolled into view.
- if (currentScreen == menu_sdcard && filename_scroll_pos < filename_scroll_max && !lcd_status_update_delay--) {
- lcd_status_update_delay = 6;
- lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
- filename_scroll_pos++;
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
- }
- #endif
-
- // then we want to use 1/2 of the time only.
- uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
-
- #if HAS_GRAPHICAL_LCD
- const bool &is_drawing = drawing_screen;
- #else
- constexpr bool is_drawing = false;
- #endif
-
- if ((lcdDrawUpdate || is_drawing) && (!bbr2 || bbr2 > max_display_update_time)) {
-
- // Change state of drawing flag between screen updates
- if (!is_drawing) switch (lcdDrawUpdate) {
- case LCDVIEW_CALL_NO_REDRAW:
- lcdDrawUpdate = LCDVIEW_NONE;
- break;
- case LCDVIEW_CLEAR_CALL_REDRAW:
- case LCDVIEW_CALL_REDRAW_NEXT:
- lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
- case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT
- case LCDVIEW_NONE:
- break;
- } // switch
-
- #if ENABLED(ADC_KEYPAD)
- buttons_reprapworld_keypad = 0;
- #endif
-
- #if HAS_LCD_MENU
- #define CURRENTSCREEN() (*currentScreen)()
- #else
- #define CURRENTSCREEN() lcd_status_screen()
- #endif
-
- #if HAS_GRAPHICAL_LCD
- #if ENABLED(LIGHTWEIGHT_UI)
- #if HAS_LCD_MENU
- const bool in_status = currentScreen == lcd_status_screen;
- #else
- constexpr bool in_status = true;
- #endif
- const bool do_u8g_loop = !in_status;
- lcd_in_status(in_status);
- if (in_status) lcd_status_screen();
- #else
- constexpr bool do_u8g_loop = true;
- #endif
- if (do_u8g_loop) {
- if (!drawing_screen) { // If not already drawing pages
- u8g.firstPage(); // Start the first page
- drawing_screen = first_page = true; // Flag as drawing pages
- }
- lcd_setFont(FONT_MENU); // Setup font for every page draw
- u8g.setColorIndex(1); // And reset the color
- CURRENTSCREEN(); // Draw and process the current screen
- first_page = false;
-
- // The screen handler can clear drawing_screen for an action that changes the screen.
- // If still drawing and there's another page, update max-time and return now.
- // The nextPage will already be set up on the next call.
- if (drawing_screen && (drawing_screen = u8g.nextPage())) {
- NOLESS(max_display_update_time, millis() - ms);
- return;
- }
- }
- #else
- CURRENTSCREEN();
- #endif
-
- #if HAS_LCD_MENU
- lcd_clicked = false;
- #endif
-
- // Keeping track of the longest time for an individual LCD update.
- // Used to do screen throttling when the planner starts to fill up.
- NOLESS(max_display_update_time, millis() - ms);
- }
-
- #if HAS_LCD_MENU
-
- // Return to Status Screen after a timeout
- if (currentScreen == lcd_status_screen || defer_return_to_status)
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
- else if (ELAPSED(ms, return_to_status_ms))
- lcd_return_to_status();
-
- #endif // HAS_LCD_MENU
-
- // Change state of drawing flag between screen updates
- if (!is_drawing) switch (lcdDrawUpdate) {
- case LCDVIEW_CLEAR_CALL_REDRAW:
- lcd_implementation_clear(); break;
- case LCDVIEW_REDRAW_NOW:
- lcdDrawUpdate = LCDVIEW_NONE;
- case LCDVIEW_NONE:
- case LCDVIEW_CALL_REDRAW_NEXT:
- case LCDVIEW_CALL_NO_REDRAW:
- default: break;
- } // switch
-
- } // ELAPSED(ms, next_lcd_update_ms)
- }
-
- void lcd_finishstatus(const bool persist=false) {
-
- #if !(ENABLED(LCD_PROGRESS_BAR) && (PROGRESS_MSG_EXPIRE > 0))
- UNUSED(persist);
- #endif
-
- #if ENABLED(LCD_PROGRESS_BAR)
- progress_bar_ms = millis();
- #if PROGRESS_MSG_EXPIRE > 0
- expire_status_ms = persist ? 0 : progress_bar_ms + PROGRESS_MSG_EXPIRE;
- #endif
- #endif
-
- lcd_refresh();
-
- #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
- previous_lcd_status_ms = millis(); //get status message to show up for a while
- #endif
-
- #if ENABLED(STATUS_MESSAGE_SCROLLING)
- status_scroll_offset = 0;
- #endif
- }
-
- bool lcd_hasstatus() { return (lcd_status_message[0] != '\0'); }
-
- void lcd_setstatus(const char * const message, const bool persist) {
- if (lcd_status_message_level > 0) return;
-
- // Here we have a problem. The message is encoded in UTF8, so
- // arbitrarily cutting it will be a problem. We MUST be sure
- // that there is no cutting in the middle of a multibyte character!
-
- // Get a pointer to the null terminator
- const char* pend = message + strlen(message);
-
- // If length of supplied UTF8 string is greater than
- // our buffer size, start cutting whole UTF8 chars
- while ((pend - message) > MAX_MESSAGE_LENGTH) {
- --pend;
- while (!START_OF_UTF8_CHAR(*pend)) --pend;
- };
-
- // At this point, we have the proper cut point. Use it
- uint8_t maxLen = pend - message;
- strncpy(lcd_status_message, message, maxLen);
- lcd_status_message[maxLen] = '\0';
-
- lcd_finishstatus(persist);
- }
-
- void lcd_setstatusPGM(PGM_P const message, int8_t level) {
- if (level < 0) level = lcd_status_message_level = 0;
- if (level < lcd_status_message_level) return;
- lcd_status_message_level = level;
-
- // Here we have a problem. The message is encoded in UTF8, so
- // arbitrarily cutting it will be a problem. We MUST be sure
- // that there is no cutting in the middle of a multibyte character!
-
- // Get a pointer to the null terminator
- PGM_P pend = message + strlen_P(message);
-
- // If length of supplied UTF8 string is greater than
- // our buffer size, start cutting whole UTF8 chars
- while ((pend - message) > MAX_MESSAGE_LENGTH) {
- --pend;
- while (!START_OF_UTF8_CHAR(pgm_read_byte(pend))) --pend;
- };
-
- // At this point, we have the proper cut point. Use it
- uint8_t maxLen = pend - message;
- strncpy_P(lcd_status_message, message, maxLen);
- lcd_status_message[maxLen] = '\0';
-
- lcd_finishstatus(level > 0);
- }
-
- void lcd_status_printf_P(const uint8_t level, PGM_P const fmt, ...) {
- if (level < lcd_status_message_level) return;
- lcd_status_message_level = level;
- va_list args;
- va_start(args, fmt);
- vsnprintf_P(lcd_status_message, MAX_MESSAGE_LENGTH, fmt, args);
- va_end(args);
- lcd_finishstatus(level > 0);
- }
-
- void lcd_setalertstatusPGM(PGM_P const message) {
- lcd_setstatusPGM(message, 1);
- #if HAS_LCD_MENU
- lcd_return_to_status();
- #endif
- }
-
- void lcd_reset_alert_level() { lcd_status_message_level = 0; }
-
- #if ENABLED(ADC_KEYPAD)
-
- typedef struct {
- uint16_t ADCKeyValueMin, ADCKeyValueMax;
- uint8_t ADCKeyNo;
- } _stADCKeypadTable_;
-
- static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = {
- // VALUE_MIN, VALUE_MAX, KEY
- { 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F1 + 1 }, // F1
- { 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F2 + 1 }, // F2
- { 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F3 + 1 }, // F3
- { 300, 500, BLEN_REPRAPWORLD_KEYPAD_LEFT + 1 }, // LEFT
- { 1900, 2200, BLEN_REPRAPWORLD_KEYPAD_RIGHT + 1 }, // RIGHT
- { 570, 870, BLEN_REPRAPWORLD_KEYPAD_UP + 1 }, // UP
- { 2670, 2870, BLEN_REPRAPWORLD_KEYPAD_DOWN + 1 }, // DOWN
- { 1150, 1450, BLEN_REPRAPWORLD_KEYPAD_MIDDLE + 1 }, // ENTER
- };
-
- uint8_t get_ADC_keyValue(void) {
- if (thermalManager.ADCKey_count >= 16) {
- const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw >> 2;
- #if ENABLED(ADC_KEYPAD_DEBUG)
- SERIAL_PROTOCOLLN(currentkpADCValue);
- #endif
- thermalManager.current_ADCKey_raw = 0;
- thermalManager.ADCKey_count = 0;
- if (currentkpADCValue < 4000)
- for (uint8_t i = 0; i < ADC_KEY_NUM; i++) {
- const uint16_t lo = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMin),
- hi = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMax);
- if (WITHIN(currentkpADCValue, lo, hi)) return pgm_read_byte(&stADCKeyTable[i].ADCKeyNo);
- }
- }
- return 0;
- }
- #endif
-
- #if HAS_LCD_MENU
-
- /**
- * Setup Rotary Encoder Bit Values (for two pin encoders to indicate movement)
- * These values are independent of which pins are used for EN_A and EN_B indications
- * The rotary encoder part is also independent to the chipset used for the LCD
- */
- #if defined(EN_A) && defined(EN_B)
- #define encrot0 0
- #define encrot1 2
- #define encrot2 3
- #define encrot3 1
- #endif
-
- #define GET_SHIFT_BUTTON_STATES(DST) \
- uint8_t new_##DST = 0; \
- WRITE(SHIFT_LD, LOW); \
- WRITE(SHIFT_LD, HIGH); \
- for (int8_t i = 0; i < 8; i++) { \
- new_##DST >>= 1; \
- if (READ(SHIFT_OUT)) SBI(new_##DST, 7); \
- WRITE(SHIFT_CLK, HIGH); \
- WRITE(SHIFT_CLK, LOW); \
- } \
- DST = ~new_##DST; //invert it, because a pressed switch produces a logical 0
-
- #if (ENABLED(LCD_I2C_TYPE_MCP23017) || ENABLED(LCD_I2C_TYPE_MCP23008)) && ENABLED(DETECT_DEVICE)
- bool lcd_detected() { return lcd.LcdDetected() == 1; }
- #else
- bool lcd_detected() { return true; }
- #endif
-
- #if ENABLED(G26_MESH_VALIDATION)
- void lcd_chirp() {
- lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
- }
- #endif
-
- #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
- bool is_lcd_clicked() { return LCD_CLICKED(); }
- void wait_for_release() {
- while (is_lcd_clicked()) safe_delay(50);
- safe_delay(50);
- }
- #endif
-
- /**
- * Read encoder buttons from the hardware registers
- * Warning: This function is called from interrupt context!
- */
- void lcd_buttons_update() {
- static uint8_t lastEncoderBits;
- const millis_t now = millis();
- if (ELAPSED(now, next_button_update_ms)) {
-
- #if ENABLED(NEWPANEL)
- uint8_t newbutton = 0;
-
- #if BUTTON_EXISTS(EN1)
- if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
- #endif
- #if BUTTON_EXISTS(EN2)
- if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
- #endif
- #if BUTTON_EXISTS(ENC)
- if (BUTTON_PRESSED(ENC)) newbutton |= EN_C;
- #endif
- #if BUTTON_EXISTS(BACK)
- if (BUTTON_PRESSED(BACK)) newbutton |= EN_D;
- #endif
-
- //
- // Directional buttons
- //
- #if LCD_HAS_DIRECTIONAL_BUTTONS
-
- #if ENABLED(REVERSE_MENU_DIRECTION)
- #define _ENCODER_UD_STEPS (ENCODER_STEPS_PER_MENU_ITEM * encoderDirection)
- #else
- #define _ENCODER_UD_STEPS ENCODER_STEPS_PER_MENU_ITEM
- #endif
- #if ENABLED(REVERSE_ENCODER_DIRECTION)
- #define ENCODER_UD_STEPS _ENCODER_UD_STEPS
- #define ENCODER_LR_PULSES ENCODER_PULSES_PER_STEP
- #else
- #define ENCODER_UD_STEPS -(_ENCODER_UD_STEPS)
- #define ENCODER_LR_PULSES -(ENCODER_PULSES_PER_STEP)
- #endif
-
- if (false) {
- // for the else-ifs below
- }
- #if BUTTON_EXISTS(UP)
- else if (BUTTON_PRESSED(UP)) {
- encoderDiff = -(ENCODER_UD_STEPS);
- next_button_update_ms = now + 300;
- }
- #endif
- #if BUTTON_EXISTS(DWN)
- else if (BUTTON_PRESSED(DWN)) {
- encoderDiff = ENCODER_UD_STEPS;
- next_button_update_ms = now + 300;
- }
- #endif
- #if BUTTON_EXISTS(LFT)
- else if (BUTTON_PRESSED(LFT)) {
- encoderDiff = -(ENCODER_LR_PULSES);
- next_button_update_ms = now + 300;
- }
- #endif
- #if BUTTON_EXISTS(RT)
- else if (BUTTON_PRESSED(RT)) {
- encoderDiff = ENCODER_LR_PULSES;
- next_button_update_ms = now + 300;
- }
- #endif
-
- #endif // LCD_HAS_DIRECTIONAL_BUTTONS
-
- buttons = newbutton;
- #if ENABLED(LCD_HAS_SLOW_BUTTONS)
- buttons |= slow_buttons;
- #endif
-
- #if ENABLED(ADC_KEYPAD)
-
- uint8_t newbutton_reprapworld_keypad = 0;
- buttons = 0;
- if (buttons_reprapworld_keypad == 0) {
- newbutton_reprapworld_keypad = get_ADC_keyValue();
- if (WITHIN(newbutton_reprapworld_keypad, 1, 8))
- buttons_reprapworld_keypad = _BV(newbutton_reprapworld_keypad - 1);
- }
-
- #elif ENABLED(REPRAPWORLD_KEYPAD)
-
- GET_SHIFT_BUTTON_STATES(buttons_reprapworld_keypad);
-
- #endif
-
- #else // !NEWPANEL
-
- GET_SHIFT_BUTTON_STATES(buttons);
-
- #endif
-
- } // next_button_update_ms
-
- // Manage encoder rotation
- #if ENABLED(REVERSE_MENU_DIRECTION) && ENABLED(REVERSE_ENCODER_DIRECTION)
- #define ENCODER_DIFF_CW (encoderDiff -= encoderDirection)
- #define ENCODER_DIFF_CCW (encoderDiff += encoderDirection)
- #elif ENABLED(REVERSE_MENU_DIRECTION)
- #define ENCODER_DIFF_CW (encoderDiff += encoderDirection)
- #define ENCODER_DIFF_CCW (encoderDiff -= encoderDirection)
- #elif ENABLED(REVERSE_ENCODER_DIRECTION)
- #define ENCODER_DIFF_CW (encoderDiff--)
- #define ENCODER_DIFF_CCW (encoderDiff++)
- #else
- #define ENCODER_DIFF_CW (encoderDiff++)
- #define ENCODER_DIFF_CCW (encoderDiff--)
- #endif
- #define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: ENCODER_DIFF_CW; break; case _E2: ENCODER_DIFF_CCW; }
-
- uint8_t enc = 0;
- if (buttons & EN_A) enc |= B01;
- if (buttons & EN_B) enc |= B10;
- if (enc != lastEncoderBits) {
- switch (enc) {
- case encrot0: ENCODER_SPIN(encrot3, encrot1); break;
- case encrot1: ENCODER_SPIN(encrot0, encrot2); break;
- case encrot2: ENCODER_SPIN(encrot1, encrot3); break;
- case encrot3: ENCODER_SPIN(encrot2, encrot0); break;
- }
- #if ENABLED(AUTO_BED_LEVELING_UBL)
- if (lcd_external_control) {
- ubl.encoder_diff = encoderDiff; // Make encoder rotation available to UBL G29 mesh editing.
- encoderDiff = 0; // Hide the encoder event from the current screen handler.
- }
- #endif
- lastEncoderBits = enc;
- }
- }
-
- #endif // HAS_LCD_MENU
-
- #endif // ULTRA_LCD
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