Python RGB Matrix games and animations https://www.xythobuz.de/ledmatrix_v2.html
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

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  1. #!/usr/bin/env python3
  2. # ----------------------------------------------------------------------------
  3. # "THE BEER-WARE LICENSE" (Revision 42):
  4. # <xythobuz@xythobuz.de> wrote this file. As long as you retain this notice
  5. # you can do whatever you want with this stuff. If we meet some day, and you
  6. # think this stuff is worth it, you can buy me a beer in return. Thomas Buck
  7. # ----------------------------------------------------------------------------
  8. import time
  9. class Solid:
  10. def __init__(self, g, t = 1.0, c = (0, 0, 0)):
  11. self.gui = g
  12. self.time = t
  13. self.setColor(c)
  14. self.restart()
  15. def setColor(self, c):
  16. self.color = c
  17. def restart(self):
  18. self.start = time.time()
  19. def finished(self):
  20. now = time.time()
  21. return ((now - self.start) >= self.time) or (now < self.start)
  22. def draw(self):
  23. for x in range(0, self.gui.width):
  24. for y in range(0, self.gui.height):
  25. self.gui.set_pixel(x, y, self.color)
  26. if __name__ == "__main__":
  27. import util
  28. t = util.getTarget()
  29. d = Solid(t, 1.0, (0, 0, 0))
  30. colors = [
  31. (251, 72, 196), # camp23 pink
  32. (63, 255, 33), # camp23 green
  33. (255, 0, 0),
  34. (0, 255, 0),
  35. (0, 0, 255),
  36. (255, 255, 0),
  37. (0, 255, 255),
  38. (255, 0, 255),
  39. (255, 255, 255),
  40. ]
  41. s = time.time()
  42. ci = 0
  43. n = 0
  44. c = (0, 0, 0)
  45. def helper():
  46. global s, colors, ci, n, c
  47. now = time.time()
  48. if ((now - s) >= 0.5) or (now < s):
  49. s = now
  50. n += 1
  51. if n >= 15:
  52. ci = (ci + 1) % len(colors)
  53. n = 0
  54. c = (0, 0, 0)
  55. elif n <= 10:
  56. c = colors[ci]
  57. c = (int(c[0] * (0.1 * n)), int(c[1] * (0.1 * n)), int(c[2] * (0.1 * n)))
  58. d.setColor(c)
  59. d.draw()
  60. util.loop(t, helper)