GameBoy (Color) port of the GTA San Andreas arcade game Duality
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window.c 15KB

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  1. /*
  2. * window.c
  3. * Duality
  4. *
  5. * Copyright (C) 2025 Thomas Buck <thomas@xythobuz.de>
  6. *
  7. * This program is free software: you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation, either version 3 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * See <http://www.gnu.org/licenses/>.
  18. */
  19. #include <gbdk/platform.h>
  20. #include <string.h>
  21. #include <stdio.h>
  22. #include <assert.h>
  23. #include "banks.h"
  24. #include "config.h"
  25. #include "score.h"
  26. #include "title_map.h"
  27. #include "bg_map.h"
  28. #include "numbers_fnt16.h"
  29. #include "text_fnt16.h"
  30. #include "vincent_fnt8.h"
  31. #include "git.h"
  32. #include "main.h"
  33. #include "gbprinter.h"
  34. #include "multiplayer.h"
  35. #include "window.h"
  36. #define MAX_DIGITS 7
  37. #define LINE_WIDTH 10
  38. // TODO inverted score color not visible on DMG
  39. // TODO 8x8 font only available on GBC
  40. BANKREF(window)
  41. const palette_color_t num_pal_inv[4] = {
  42. //RGB8( 0, 0, 0), RGB8(248,252,248), RGB8( 0, 0, 0), RGB8( 0, 0, 0)
  43. RGB8( 0, 0, 0), RGB8( 0, 0, 0), RGB8(248,252,248), RGB8( 0, 0, 0)
  44. };
  45. static uint8_t fnt_off = 0;
  46. void win_init(uint8_t is_splash) NONBANKED {
  47. fnt_off = is_splash ? title_map_TILE_COUNT : bg_map_TILE_COUNT;
  48. START_ROM_BANK(BANK(numbers_fnt16)) {
  49. set_bkg_palette(OAMF_CGB_PAL0 + bg_map_PALETTE_COUNT,
  50. numbers_fnt16_PALETTE_COUNT, numbers_fnt16_palettes);
  51. set_win_data(fnt_off, numbers_fnt16_TILE_COUNT, numbers_fnt16_tiles);
  52. } END_ROM_BANK
  53. START_ROM_BANK_2(BANK(window)) {
  54. set_bkg_palette(OAMF_CGB_PAL0 + bg_map_PALETTE_COUNT + numbers_fnt16_PALETTE_COUNT,
  55. numbers_fnt16_PALETTE_COUNT, num_pal_inv);
  56. } END_ROM_BANK
  57. if (is_splash) {
  58. START_ROM_BANK_2(BANK(text_fnt16)) {
  59. set_win_data(fnt_off + numbers_fnt16_TILE_COUNT,
  60. text_fnt16_TILE_COUNT, text_fnt16_tiles);
  61. } END_ROM_BANK
  62. if (_cpu == CGB_TYPE) {
  63. VBK_REG = VBK_BANK_1;
  64. START_ROM_BANK_2(BANK(vincent_fnt8)) {
  65. set_win_data(0, vincent_fnt8_TILE_COUNT, vincent_fnt8_tiles);
  66. set_bkg_palette(OAMF_CGB_PAL0 + bg_map_PALETTE_COUNT + (2 * numbers_fnt16_PALETTE_COUNT),
  67. vincent_fnt8_PALETTE_COUNT, vincent_fnt8_palettes);
  68. } END_ROM_BANK
  69. }
  70. }
  71. }
  72. static void set_win_based(uint8_t x, uint8_t y, uint8_t w, uint8_t h,
  73. const uint8_t *tiles, uint8_t base_tile, uint8_t tile_bank,
  74. const uint8_t *attributes, uint8_t attr_bank) NONBANKED {
  75. if (attributes != NULL) {
  76. START_ROM_BANK(attr_bank) {
  77. VBK_REG = VBK_ATTRIBUTES;
  78. set_win_tiles(x, y, w, h, attributes);
  79. } END_ROM_BANK
  80. } else {
  81. VBK_REG = VBK_ATTRIBUTES;
  82. fill_win_rect(x, y, w, h, 0x00);
  83. }
  84. START_ROM_BANK(tile_bank) {
  85. VBK_REG = VBK_TILES;
  86. set_win_based_tiles(x, y, w, h, tiles, base_tile);
  87. } END_ROM_BANK
  88. }
  89. static void set_win_based_attr(uint8_t x, uint8_t y, uint8_t w, uint8_t h,
  90. const uint8_t *tiles, uint8_t base_tile, uint8_t tile_bank,
  91. const uint8_t attr) NONBANKED {
  92. VBK_REG = VBK_ATTRIBUTES;
  93. fill_win_rect(x, y, w, h, attr);
  94. START_ROM_BANK(tile_bank) {
  95. VBK_REG = VBK_TILES;
  96. set_win_based_tiles(x, y, w, h, tiles, base_tile);
  97. } END_ROM_BANK
  98. }
  99. static void character(uint8_t c, uint8_t pos, uint8_t x_off, uint8_t y_off, uint8_t is_black) {
  100. uint8_t off = c * text_fnt16_WIDTH / text_fnt16_TILE_W;
  101. set_win_based_attr(x_off + (pos * text_fnt16_WIDTH / text_fnt16_TILE_W), y_off,
  102. text_fnt16_WIDTH / text_fnt16_TILE_W, 1,
  103. text_fnt16_map + off, fnt_off + numbers_fnt16_TILE_COUNT,
  104. BANK(text_fnt16), is_black ? 0x82 : 0x81);
  105. set_win_based_attr(x_off + (pos * text_fnt16_WIDTH / text_fnt16_TILE_W), y_off + 1,
  106. text_fnt16_WIDTH / text_fnt16_TILE_W, 1,
  107. text_fnt16_map + off + (sizeof(text_fnt16_map) / 2), fnt_off + numbers_fnt16_TILE_COUNT,
  108. BANK(text_fnt16), is_black ? 0x82 : 0x81);
  109. }
  110. static void char_ascii(uint8_t c, uint8_t pos, uint8_t x_off, uint8_t y_off) {
  111. set_win_based_attr(x_off + pos, y_off, 1, 1,
  112. vincent_fnt8_map + c, 0,
  113. BANK(vincent_fnt8), 0x8B);
  114. }
  115. static void str3(uint16_t name, uint8_t x_off, uint8_t y_off,
  116. uint8_t is_black_a, uint8_t is_black_b, uint8_t is_black_c) {
  117. character((name >> 10) & 0x1F, 0, x_off, y_off, is_black_a);
  118. character((name >> 5) & 0x1F, 1, x_off, y_off, is_black_b);
  119. character((name >> 0) & 0x1F, 2, x_off, y_off, is_black_c);
  120. }
  121. static void digit(uint8_t val, uint8_t pos, uint8_t x_off, uint8_t y_off, uint8_t is_black) {
  122. uint8_t off = val * numbers_fnt16_WIDTH / numbers_fnt16_TILE_W;
  123. set_win_based_attr(x_off + (pos * numbers_fnt16_WIDTH / numbers_fnt16_TILE_W), y_off,
  124. numbers_fnt16_WIDTH / numbers_fnt16_TILE_W, 1,
  125. numbers_fnt16_map + off, fnt_off,
  126. BANK(numbers_fnt16), is_black ? 0x82 : 0x81);
  127. set_win_based_attr(x_off + (pos * numbers_fnt16_WIDTH / numbers_fnt16_TILE_W), y_off + 1,
  128. numbers_fnt16_WIDTH / numbers_fnt16_TILE_W, 1,
  129. numbers_fnt16_map + off + (sizeof(numbers_fnt16_map) / 2), fnt_off,
  130. BANK(numbers_fnt16), is_black ? 0x82 : 0x81);
  131. }
  132. static void str_l(const char *s, uint8_t len, uint8_t x_off, uint8_t y_off, uint8_t is_black) {
  133. for (uint8_t n = 0; (*s) && (n < LINE_WIDTH) && (n < len); n++) {
  134. char c = *(s++);
  135. if ((c >= 'A') && (c <= 'Z')) {
  136. c = c - 'A' + 'a';
  137. }
  138. if ((c >= '0') && (c <= '9')) {
  139. digit(c - '0', n, x_off, y_off, is_black);
  140. } else if ((c >= 'a') && (c <= 'z')) {
  141. character(c - 'a', n, x_off, y_off, is_black);
  142. }
  143. }
  144. }
  145. static void str(const char *s, uint8_t x_off, uint8_t y_off, uint8_t is_black) {
  146. str_l(s, 0xFF, x_off, y_off, is_black);
  147. }
  148. static void str_ascii_l(const char *s, uint8_t len, uint8_t x_off, uint8_t y_off) {
  149. for (uint8_t n = 0; (*s) && (n < (2 * LINE_WIDTH)) && (n < len); n++) {
  150. char c = *(s++);
  151. char_ascii(c, n, x_off, y_off);
  152. }
  153. }
  154. static void str_ascii(const char *s, uint8_t x_off, uint8_t y_off) {
  155. str_ascii_l(s, 0xFF, x_off, y_off);
  156. }
  157. static void str_center(const char *s, uint8_t y_off, uint8_t is_black) {
  158. uint8_t n = strlen(s);
  159. if (n > LINE_WIDTH) n = LINE_WIDTH;
  160. str(s, LINE_WIDTH - n, y_off, is_black);
  161. }
  162. static void str_lines(const char *s, uint8_t y_off, uint8_t is_black) {
  163. if (strlen(s) > 10) {
  164. str(s, 0, y_off, is_black);
  165. str_center(s + 10, y_off + 2, is_black);
  166. } else {
  167. str_center(s, y_off, is_black);
  168. }
  169. }
  170. static void str_ascii_lines(const char *s, uint8_t y_off) {
  171. const char *nl = s;
  172. uint8_t lines = 0;
  173. do {
  174. // find next newline
  175. while (*nl && (*nl != '\n')) nl++;
  176. str_ascii_l(s, nl - s, 0, y_off + lines);
  177. lines++;
  178. if (*nl) nl++;
  179. s = nl;
  180. } while (*nl);
  181. }
  182. static uint8_t number(int32_t score, uint8_t x_off, uint8_t y_off, uint8_t is_black) {
  183. // TODO can not set numbers larger than int16 max?!
  184. //score = 32767 + 1; // wtf?!
  185. uint8_t len = 0;
  186. uint8_t digits[MAX_DIGITS];
  187. do {
  188. digits[len++] = score % 10L;
  189. score = score / 10L;
  190. if (len >= MAX_DIGITS) {
  191. break;
  192. }
  193. } while (score > 0);
  194. // if the number was too large for our buffer don't draw anything
  195. if (score > 0) {
  196. return 0;
  197. }
  198. uint8_t off = (x_off == 0xFF) ? (LINE_WIDTH - len) : ((x_off == 0xFE) ? ((LINE_WIDTH * 2) - (len * 2)) : x_off);
  199. for (uint8_t i = 0; i < len; i++) {
  200. digit(digits[len - i - 1], i, off, y_off, is_black);
  201. }
  202. return 8 * len * 2;
  203. }
  204. static void fill_win(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t tile, uint8_t attr) {
  205. VBK_REG = VBK_ATTRIBUTES;
  206. fill_win_rect(x, y, w, h, attr);
  207. VBK_REG = VBK_TILES;
  208. fill_win_rect(x, y, w, h, tile);
  209. }
  210. void win_splash_draw(int32_t lowest, int32_t highest) BANKED {
  211. // reuse full black and white tiles at 0 and 1 from splash bg
  212. fill_win(0, 0, 10, 4, 0, 0x00);
  213. fill_win(10, 0, 10, 4, 1, 0x00);
  214. // only show on splash if they fit
  215. if ((lowest <= 99999) && (highest <= 99999)) {
  216. number(lowest, 0, 0, 1);
  217. number(highest, 0xFE, 0, 0);
  218. str("top", 0, 2, 1);
  219. str("score", 10, 2, 0);
  220. }
  221. }
  222. void win_splash_mp(void) BANKED {
  223. /*
  224. static uint8_t prev = 0;
  225. if ((_cpu == CGB_TYPE) && (mp_connection_status != prev)) {
  226. prev = mp_connection_status;
  227. char c = (mp_connection_status & 0x01) ? 0x01 : 0x02;
  228. str_ascii_l(&c, 1, 7, 2);
  229. }
  230. */
  231. }
  232. void win_score_clear(uint8_t is_black) BANKED {
  233. set_win_based(0, 0,
  234. title_map_WIDTH / title_map_TILE_W, title_map_HEIGHT / title_map_TILE_H,
  235. title_map_map, 0, BANK(title_map), title_map_MAP_ATTRIBUTES, BANK(title_map));
  236. if (is_black < 2) {
  237. str_center(is_black ? "black" : "white", 1, is_black);
  238. }
  239. }
  240. void win_score_draw(struct scores score, uint8_t off, uint8_t is_black) BANKED {
  241. str3(score.name, 0, 4 + off * 3, is_black, is_black, is_black);
  242. number(is_black ? -score.score : score.score, 7, 4 + off * 3, is_black);
  243. }
  244. void win_score_print(uint8_t status) BANKED {
  245. static char buff[128];
  246. if (_cpu == CGB_TYPE) {
  247. str_ascii("GB Printer", 0, 2);
  248. str_ascii("Score Printout", 0, 3);
  249. str_ascii("Result:", 0, 6);
  250. if (status == PRN_STATUS_OK) {
  251. str_ascii("success", 0, 7);
  252. } else {
  253. sprintf(buff, "error: %d", status);
  254. str_ascii(buff, 0, 7);
  255. }
  256. gbprinter_error(status, buff);
  257. str_ascii_lines(buff, 9);
  258. } else {
  259. str("printout", 0, 4, 0);
  260. if (status == PRN_STATUS_OK) {
  261. str("success", 0, 8, 0);
  262. } else {
  263. str("error", 0, 8, 1);
  264. number(status, 11, 8, 1);
  265. }
  266. }
  267. }
  268. static void get_git(char *line_buff) NONBANKED {
  269. START_ROM_BANK(BANK(git)) {
  270. strncpy(line_buff, git_version, 2 * LINE_WIDTH);
  271. } END_ROM_BANK
  272. }
  273. void win_about(void) BANKED {
  274. set_win_based(0, 0,
  275. title_map_WIDTH / title_map_TILE_W, title_map_HEIGHT / title_map_TILE_H,
  276. title_map_map, 0, BANK(title_map), title_map_MAP_ATTRIBUTES, BANK(title_map));
  277. str_center("Duality", 0, 1);
  278. str_center("xythobuz", 2, 1);
  279. char line_buff[2 * LINE_WIDTH + 1] = {0};
  280. get_git(line_buff);
  281. if (_cpu == CGB_TYPE) {
  282. str_ascii("Git Commit Hash:", 0, 6);
  283. str_ascii(line_buff, 0, 7);
  284. str_ascii("Build Date:", 0, 10);
  285. str_ascii(__DATE__, 0, 11);
  286. str_ascii(__TIME__, 0, 12);
  287. str_ascii("MP Tx:", 14, 11);
  288. str_ascii("Wait", 14, 12);
  289. str_ascii("Visit:", 0, 15);
  290. str_ascii("https://xythobuz.de", 0, 16);
  291. } else {
  292. str_lines(line_buff, 7, 0);
  293. str_l(&__DATE__[7], 4, 0, 14, 1); // year (4)
  294. str_l(&__DATE__[0], 3, (4 * 2) + 1, 14, 1); // month (3)
  295. str_l(&__DATE__[4], 2, (7 * 2) + 2, 14, 1); // day (2)
  296. str(__TIME__, 4, 16, 0);
  297. }
  298. }
  299. void win_about_mp(void) BANKED {
  300. static uint8_t prev = 0;
  301. if ((_cpu == CGB_TYPE) && (mp_connection_status != prev)) {
  302. prev = mp_connection_status;
  303. char c = (mp_connection_status & 0x01) ? 0x01 : 0x02;
  304. str_ascii_l(&c, 1, 19, 12);
  305. }
  306. }
  307. static uint8_t get_debug(char *name_buff, uint8_t i) NONBANKED {
  308. uint8_t n_len;
  309. START_ROM_BANK(BANK(main)) {
  310. strncpy(name_buff, debug_entries[i].name, ENTRY_NAME_LEN + 1);
  311. n_len = strlen(name_buff);
  312. name_buff[n_len] = ' ';
  313. if (debug_entries[i].flag == DBG_NONE) {
  314. if (debug_menu_index == i) {
  315. name_buff[n_len + 1] = debug_special_value + '0';
  316. } else {
  317. name_buff[n_len + 1] = '0';
  318. }
  319. } else {
  320. name_buff[n_len + 1] = (conf_get()->debug_flags & debug_entries[i].flag) ? '1' : '0';
  321. }
  322. name_buff[n_len + 2] = '\0';
  323. n_len += 2;
  324. } END_ROM_BANK
  325. return n_len;
  326. }
  327. void win_debug(void) BANKED {
  328. set_win_based(0, 0,
  329. title_map_WIDTH / title_map_TILE_W, title_map_HEIGHT / title_map_TILE_H,
  330. title_map_map, 0, BANK(title_map), title_map_MAP_ATTRIBUTES, BANK(title_map));
  331. // TODO prettier pagination
  332. uint8_t off = (10 - (DEBUG_ENTRY_COUNT - debug_menu_index)) / 2;
  333. str_center("Debug Menu", 0, 0);
  334. for (uint8_t i = debug_menu_index; (i < DEBUG_ENTRY_COUNT) && (i < (7 + debug_menu_index)); i++) {
  335. char name_buff[ENTRY_NAME_LEN + 2 + 1] = {0};
  336. uint8_t n_len = get_debug(name_buff, i);
  337. str(name_buff, (LINE_WIDTH - n_len) * 2, ((i - debug_menu_index) * 2) + 3 + off, (debug_menu_index == i) ? 1 : 0);
  338. }
  339. }
  340. static uint8_t get_conf(char *name_buff, uint8_t i) NONBANKED {
  341. uint8_t n_len;
  342. START_ROM_BANK(BANK(main)) {
  343. strncpy(name_buff, conf_entries[i].name, ENTRY_NAME_LEN + 1);
  344. n_len = strlen(name_buff);
  345. name_buff[n_len] = ' ';
  346. if (*conf_entries[i].var < 10) {
  347. name_buff[n_len + 1] = *conf_entries[i].var + '0';
  348. } else {
  349. name_buff[n_len + 1] = *conf_entries[i].var - 10 + 'A';
  350. }
  351. name_buff[n_len + 2] = '\0';
  352. n_len += 2;
  353. } END_ROM_BANK
  354. return n_len;
  355. }
  356. void win_conf(void) BANKED {
  357. set_win_based(0, 0,
  358. title_map_WIDTH / title_map_TILE_W, title_map_HEIGHT / title_map_TILE_H,
  359. title_map_map, 0, BANK(title_map), title_map_MAP_ATTRIBUTES, BANK(title_map));
  360. // TODO paging when more options added
  361. static_assert(CONF_ENTRY_COUNT <= 7, "too many conf menu entries");
  362. uint8_t off = (10 - CONF_ENTRY_COUNT) / 2;
  363. str_center("Conf Menu", 0, 0);
  364. for (uint8_t i = 0; (i < CONF_ENTRY_COUNT) && (i < 7); i++) {
  365. char name_buff[ENTRY_NAME_LEN + 2 + 1] = {0};
  366. uint8_t n_len = get_conf(name_buff, i);
  367. str(name_buff, (LINE_WIDTH - n_len) * 2, (i * 2) + 3 + off, (debug_menu_index == i) ? 1 : 0);
  368. }
  369. }
  370. void win_name(int32_t score) BANKED {
  371. set_win_based(0, 0,
  372. title_map_WIDTH / title_map_TILE_W, title_map_HEIGHT / title_map_TILE_H,
  373. title_map_map, 0, BANK(title_map), title_map_MAP_ATTRIBUTES, BANK(title_map));
  374. str_center("score", 1, score < 0);
  375. number(score < 0 ? -score : score, 0xFF, 3, score < 0);
  376. str_center("enter", 6, score < 0);
  377. str_center("name", 8, score < 0);
  378. str_center("start ok", 16, score < 0);
  379. }
  380. void win_name_draw(uint16_t name, uint8_t is_black, uint8_t pos) BANKED {
  381. str3(name, LINE_WIDTH - 3, 12,
  382. (pos == 0) ? !is_black : is_black,
  383. (pos == 1) ? !is_black : is_black,
  384. (pos == 2) ? !is_black : is_black);
  385. }
  386. uint8_t win_game_draw(int32_t score) BANKED {
  387. fill_win(0, 0, 10, 2, fnt_off + numbers_fnt16_TILE_COUNT, 0x81);
  388. uint8_t is_black = 0;
  389. if (score < 0) {
  390. score = -score;
  391. is_black = 1;
  392. }
  393. return number(score, 0, 0, is_black);
  394. }