GameBoy (Color) port of the GTA San Andreas arcade game Duality
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Thomas B 96e8361ace more multiplayer preparations 1 month ago
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banks.h add curly braces to bank-switch macros 1 month ago
config.ba0.c experiment with sample volume settings 1 month ago
config.h start adding gb printer support 1 month ago
game.c more multiplayer preparations 1 month ago
game.h more multiplayer preparations 1 month ago
gbprinter.c fix gbprinter score screenshot feature 1 month ago
gbprinter.h fix gbprinter score screenshot feature 1 month ago
gbprinter_error.c start adding gb printer support 1 month ago
git.h add about screen with version info 1 month ago
input.c add curly braces to bank-switch macros 1 month ago
input.h add debug flags and menu 1 month ago
main.c more multiplayer preparations 1 month ago
main.h start work on multiplayer mode 1 month ago
maps.c start adding gb printer support 1 month ago
maps.h start adding gb printer support 1 month ago
multiplayer.c more multiplayer preparations 1 month ago
multiplayer.h more multiplayer preparations 1 month ago
obj.c remove small status sprites again, split map and window code 1 month ago
obj.h add proper obj respawning 1 month ago
sample.c add curly braces to bank-switch macros 1 month ago
sample.h experiment with sample volume settings 1 month ago
score.c start adding gb printer support 1 month ago
score.h add settings and move with score to config in sram 1 month ago
sgb_border.c start adding gb printer support 1 month ago
sgb_border.h start adding gb printer support 1 month ago
sound.c add curly braces to bank-switch macros 1 month ago
sound.h experiment with sample volume settings 1 month ago
sound_game.c add music repeat option and music debug menu 1 month ago
sound_game.h add 1kHz timer and music (placeholder notes) 1 month ago
sound_menu.c add music repeat option and music debug menu 1 month ago
sound_menu.h add 1kHz timer and music (placeholder notes) 1 month ago
sound_over.c add music repeat option and music debug menu 1 month ago
sound_over.h add 1kHz timer and music (placeholder notes) 1 month ago
sprite_data.c remove small status sprites again, split map and window code 1 month ago
sprite_data.h add second color to pause text and flip between them 1 month ago
sprites.c add curly braces to bank-switch macros 1 month ago
sprites.h remove small status sprites again, split map and window code 1 month ago
timer.c reduce timer freq to 256Hz and also set volume of noise channel properly 1 month ago
timer.h add 1kHz timer and music (placeholder notes) 1 month ago
util.h start work on mirroring background on scroll (still disabled) 1 month ago
window.c start work on multiplayer mode 1 month ago
window.h start work on multiplayer mode 1 month ago