GameBoy (Color) port of the GTA San Andreas arcade game Duality
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Thomas B d36abe174d add 1kHz timer and music (placeholder notes) 2 months ago
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banks.h add macro to restore previous bank when switching rom banks. score no longer crashes but shows garbage. 2 months ago
game.c add 1kHz timer and music (placeholder notes) 2 months ago
game.h move defines from header to the sources where they are used 2 months ago
git.h add about screen with version info 2 months ago
input.c add macro to restore previous bank when switching rom banks. score no longer crashes but shows garbage. 2 months ago
input.h add debug flags and menu 2 months ago
main.c add 1kHz timer and music (placeholder notes) 2 months ago
main.h add animation to splash screen 2 months ago
maps.c add macro to restore previous bank when switching rom banks. score no longer crashes but shows garbage. 2 months ago
maps.h add debug flags and menu 2 months ago
obj.c remove unused includes and re-enable initial obj spawning 2 months ago
obj.h add spawning code. causes bank0 overflow, so put score code in BANKED. but crashes. why?! 2 months ago
score.ba0.c dont return score struct by value, pass as pointer arg instead. fixes banking score issue strangely. 2 months ago
score.h dont return score struct by value, pass as pointer arg instead. fixes banking score issue strangely. 2 months ago
sgb_border.c add sgb border support 2 months ago
sgb_border.h add sgb border support 2 months ago
sound.c add 1kHz timer and music (placeholder notes) 2 months ago
sound.h add 1kHz timer and music (placeholder notes) 2 months ago
sound_game.c add 1kHz timer and music (placeholder notes) 2 months ago
sound_game.h add 1kHz timer and music (placeholder notes) 2 months ago
sound_menu.c add 1kHz timer and music (placeholder notes) 2 months ago
sound_menu.h add 1kHz timer and music (placeholder notes) 2 months ago
sound_over.c add 1kHz timer and music (placeholder notes) 2 months ago
sound_over.h add 1kHz timer and music (placeholder notes) 2 months ago
sprite_data.c add large debug marker. properly keep coordinates in range. 2 months ago
sprite_data.h add second color to pause text and flip between them 2 months ago
sprites.c add macro to restore previous bank when switching rom banks. score no longer crashes but shows garbage. 2 months ago
sprites.h add large debug marker. properly keep coordinates in range. 2 months ago
timer.c add 1kHz timer and music (placeholder notes) 2 months ago
timer.h add 1kHz timer and music (placeholder notes) 2 months ago