Open Source Tomb Raider Engine
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Thomas Buck 2007e0693b Moved Box, Sector,... into extra file 11 jaren geleden
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games Added TombRaider1.h 11 jaren geleden
math Setup objects from TombRaider in their constructor 11 jaren geleden
utils Added mouse scrolling support. 11 jaren geleden
Camera.h Removed Emitter and Particle 11 jaren geleden
Console.h Added mouse scrolling support. 11 jaren geleden
Game.h Setup objects from TombRaider in their constructor 11 jaren geleden
Menu.h Maplist now in Menu 11 jaren geleden
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 jaren geleden
OpenRaider.h Maplist now in Menu 11 jaren geleden
Render.h Render using new interface 11 jaren geleden
Room.h Moved Box, Sector,... into extra file 11 jaren geleden
RoomData.h Moved Box, Sector,... into extra file 11 jaren geleden
SkeletalModel.h Added SkeletalModel, now using std::vector 11 jaren geleden
Sound.h Sound interface now abstract 11 jaren geleden
SoundAL.h Sound interface now abstract 11 jaren geleden
Sprite.h Setup objects from TombRaider in their constructor 11 jaren geleden
Texture.h Fixed strange Texture offset in GL, added asserts. 11 jaren geleden
TombRaider.h Added basic movement 11 jaren geleden
TombRaiderData.h Validating pak before putting it in menu list 11 jaren geleden
ViewVolume.h Setup objects from TombRaider in their constructor 11 jaren geleden
Window.h Many small fixes 11 jaren geleden
WindowSDL.h Using only colors that were defined for renderer 11 jaren geleden
World.h Rewrote Sprite loading in Game 11 jaren geleden
WorldData.h Added comparison operator to static model 11 jaren geleden
config.h.in be case-sensitive for config file 11 jaren geleden
global.h Many small fixes 11 jaren geleden
main.h Render is now also service 11 jaren geleden