Open Source Tomb Raider Engine
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Thomas Buck 299ddfb347 Bugfix: only play a sound if it exists 11 anos atrás
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utils Removed duplicated buffering code from GLString. Also more asserts. 11 anos atrás
CMakeLists.txt Started using asserts 11 anos atrás
Camera.cpp Removed unused code in Camera 11 anos atrás
Emitter.cpp using sdl2-config for include path 11 anos atrás
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 11 anos atrás
Matrix.cpp using sdl2-config for include path 11 anos atrás
Mesh.cpp using sdl2-config for include path 11 anos atrás
OpenRaider.cpp Bugfix: only play a sound if it exists 11 anos atrás
Particle.cpp using sdl2-config for include path 11 anos atrás
Quaternion.cpp using sdl2-config for include path 11 anos atrás
Render.cpp Removed unused code 11 anos atrás
SDLSystem.cpp Fixed console command input bug 11 anos atrás
SkeletalModel.cpp Leaking even more memory but can now switch levels 11 anos atrás
Sound.cpp Bugfix: only play a sound if it exists 11 anos atrás
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 11 anos atrás
Texture.cpp Removed duplicated TGA writing code 11 anos atrás
TombRaider.cpp moved tga code into utils 11 anos atrás
Vector3d.cpp using sdl2-config for include path 11 anos atrás
ViewVolume.cpp using sdl2-config for include path 11 anos atrás
World.cpp using sdl2-config for include path 11 anos atrás