Open Source Tomb Raider Engine
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Thomas Buck 299ddfb347 Bugfix: only play a sound if it exists 11 年前
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utils Removed duplicated buffering code from GLString. Also more asserts. 11 年前
CMakeLists.txt Started using asserts 11 年前
Camera.cpp Removed unused code in Camera 11 年前
Emitter.cpp using sdl2-config for include path 11 年前
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 11 年前
Matrix.cpp using sdl2-config for include path 11 年前
Mesh.cpp using sdl2-config for include path 11 年前
OpenRaider.cpp Bugfix: only play a sound if it exists 11 年前
Particle.cpp using sdl2-config for include path 11 年前
Quaternion.cpp using sdl2-config for include path 11 年前
Render.cpp Removed unused code 11 年前
SDLSystem.cpp Fixed console command input bug 11 年前
SkeletalModel.cpp Leaking even more memory but can now switch levels 11 年前
Sound.cpp Bugfix: only play a sound if it exists 11 年前
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 11 年前
Texture.cpp Removed duplicated TGA writing code 11 年前
TombRaider.cpp moved tga code into utils 11 年前
Vector3d.cpp using sdl2-config for include path 11 年前
ViewVolume.cpp using sdl2-config for include path 11 年前
World.cpp using sdl2-config for include path 11 年前