Open Source Tomb Raider Engine
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Thomas Buck d26aedf803 More debug output and support for windows compiling. 10 年之前
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commands Now v0.1.4. New Readme. Updated docs. 10 年之前
loader No longer including gl.h globally, renamed own assert. 10 年之前
system More debug output and support for windows compiling. 10 年之前
utils Now v0.1.4. New Readme. Updated docs. 10 年之前
Camera.h Keep Camera in Room. Travis glbinding changes. 10 年之前
Console.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Entity.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Game.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Log.h Add move constructor to LogLevel 10 年之前
Menu.h Main menu rewrite as imgui window 10 年之前
Mesh.h Now always copying GL data 10 年之前
Render.h Fixed new 2D portal visibility checks. 10 年之前
Room.h World static, more debug infos, portal rendering. 10 年之前
RoomData.h New vis check (work in progress) 10 年之前
RoomMesh.h Now always copying GL data 10 年之前
RunTime.h More debug output and support for windows compiling. 10 年之前
Script.h Now v0.1.4. New Readme. Updated docs. 10 年之前
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 10 年之前
SoundManager.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Sprite.h Now always copying GL data 10 年之前
StaticMesh.h World static, more debug infos, portal rendering. 10 年之前
TextureManager.h Now v0.1.4. New Readme. Updated docs. 10 年之前
UI.h Now v0.1.4. New Readme. Updated docs. 10 年之前
World.h World static, more debug infos, portal rendering. 10 年之前
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 年之前
global.h No longer including gl.h globally, renamed own assert. 10 年之前