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Dress up Bilinear Leveling code

Scott Lahteine vor 8 Jahren
Ursprung
Commit
241bdffe65
1 geänderte Dateien mit 13 neuen und 12 gelöschten Zeilen
  1. 13
    12
      Marlin/Marlin_main.cpp

+ 13
- 12
Marlin/Marlin_main.cpp Datei anzeigen

@@ -2588,7 +2588,7 @@ static void clean_up_after_endstop_or_probe_move() {
2588 2588
   /**
2589 2589
    * Extrapolate a single point from its neighbors
2590 2590
    */
2591
-  static void extrapolate_one_point(uint8_t x, uint8_t y, int8_t xdir, int8_t ydir) {
2591
+  static void extrapolate_one_point(const uint8_t x, const uint8_t y, const int8_t xdir, const int8_t ydir) {
2592 2592
     #if ENABLED(DEBUG_LEVELING_FEATURE)
2593 2593
       if (DEBUGGING(LEVELING)) {
2594 2594
         SERIAL_ECHOPGM("Extrapolate [");
@@ -2611,9 +2611,10 @@ static void clean_up_after_endstop_or_probe_move() {
2611 2611
     SERIAL_EOL;
2612 2612
 
2613 2613
     // Get X neighbors, Y neighbors, and XY neighbors
2614
-    float a1 = z_values[x + xdir][y], a2 = z_values[x + xdir * 2][y],
2615
-          b1 = z_values[x][y + ydir], b2 = z_values[x][y + ydir * 2],
2616
-          c1 = z_values[x + xdir][y + ydir], c2 = z_values[x + xdir * 2][y + ydir * 2];
2614
+    const uint8_t x1 = x + xdir, y1 = y + ydir, x2 = x1 + xdir, y2 = y1 + ydir;
2615
+    float a1 = z_values[x1][y ], a2 = z_values[x2][y ],
2616
+          b1 = z_values[x ][y1], b2 = z_values[x ][y2],
2617
+          c1 = z_values[x1][y1], c2 = z_values[x2][y2];
2617 2618
 
2618 2619
     // Treat far unprobed points as zero, near as equal to far
2619 2620
     if (isnan(a2)) a2 = 0.0; if (isnan(a1)) a1 = a2;
@@ -2647,19 +2648,19 @@ static void clean_up_after_endstop_or_probe_move() {
2647 2648
    */
2648 2649
   static void extrapolate_unprobed_bed_level() {
2649 2650
     #ifdef HALF_IN_X
2650
-      const uint8_t ctrx2 = 0, xlen = GRID_MAX_POINTS_X - 1;
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+      constexpr uint8_t ctrx2 = 0, xlen = GRID_MAX_POINTS_X - 1;
2651 2652
     #else
2652
-      const uint8_t ctrx1 = (GRID_MAX_POINTS_X - 1) / 2, // left-of-center
2653
-                    ctrx2 = GRID_MAX_POINTS_X / 2,       // right-of-center
2654
-                    xlen = ctrx1;
2653
+      constexpr uint8_t ctrx1 = (GRID_MAX_POINTS_X - 1) / 2, // left-of-center
2654
+                        ctrx2 = (GRID_MAX_POINTS_X) / 2,     // right-of-center
2655
+                        xlen = ctrx1;
2655 2656
     #endif
2656 2657
 
2657 2658
     #ifdef HALF_IN_Y
2658
-      const uint8_t ctry2 = 0, ylen = GRID_MAX_POINTS_Y - 1;
2659
+      constexpr uint8_t ctry2 = 0, ylen = GRID_MAX_POINTS_Y - 1;
2659 2660
     #else
2660
-      const uint8_t ctry1 = (GRID_MAX_POINTS_Y - 1) / 2, // top-of-center
2661
-                    ctry2 = GRID_MAX_POINTS_Y / 2,       // bottom-of-center
2662
-                    ylen = ctry1;
2661
+      constexpr uint8_t ctry1 = (GRID_MAX_POINTS_Y - 1) / 2, // top-of-center
2662
+                        ctry2 = (GRID_MAX_POINTS_Y) / 2,     // bottom-of-center
2663
+                        ylen = ctry1;
2663 2664
     #endif
2664 2665
 
2665 2666
     for (uint8_t xo = 0; xo <= xlen; xo++)

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