Browse Source

Revert some UBL strings

Scott Lahteine 6 years ago
parent
commit
2f873a119f

+ 2
- 2
Marlin/src/lcd/language/language_cz.h View File

@@ -105,7 +105,7 @@
105 105
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Upravit vlastní síť")
106 106
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Doladit síť bodů")
107 107
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Konec úprav sítě")
108
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Vlastní síť")
108
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Vlastní síť")
109 109
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Vytvořit síť")
110 110
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Síť bodu " PREHEAT_1_LABEL)
111 111
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Síť bodu " PREHEAT_2_LABEL)
@@ -115,7 +115,7 @@
115 115
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Zkontrolovat síť")
116 116
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Kontrola sítě " PREHEAT_1_LABEL)
117 117
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Kontrola sítě " PREHEAT_2_LABEL)
118
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Kontrola vlast. sítě")
118
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Kontrola vlast. sítě")
119 119
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Pokračovat v síťi")
120 120
 #define MSG_UBL_MESH_LEVELING               _UxGT("Síťové rovnání")
121 121
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-bodove rovnání")

+ 2
- 2
Marlin/src/lcd/language/language_de.h View File

@@ -113,7 +113,7 @@
113 113
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Eigenes Netz bearb.")
114 114
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Feineinstellung...")
115 115
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Bearbeitung beendet")
116
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Eigenes Netz erst.")
116
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Eigenes Netz erst.")
117 117
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Netz erstellen")
118 118
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Netz erstellen " PREHEAT_1_LABEL)
119 119
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Netz erstellen " PREHEAT_2_LABEL)
@@ -123,7 +123,7 @@
123 123
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Netz validieren")
124 124
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Netz validieren " PREHEAT_1_LABEL)
125 125
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Netz validieren " PREHEAT_2_LABEL)
126
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Eig. Netz validieren")
126
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Eig. Netz validieren")
127 127
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Netzerst. forts.")
128 128
 #define MSG_UBL_MESH_LEVELING               _UxGT("Netz-Nivellierung")
129 129
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-Punkt-Nivell.")

+ 4
- 4
Marlin/src/lcd/language/language_en.h View File

@@ -277,8 +277,8 @@
277 277
 #ifndef MSG_UBL_DONE_EDITING_MESH
278 278
   #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Done Editing Mesh")
279 279
 #endif
280
-#ifndef MSG_UBL_BUILD_MESH_CUSTOM
281
-  #define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Build Custom Mesh")
280
+#ifndef MSG_UBL_BUILD_CUSTOM_MESH
281
+  #define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Build Custom Mesh")
282 282
 #endif
283 283
 #ifndef MSG_UBL_BUILD_MESH_MENU
284 284
   #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Build Mesh")
@@ -307,8 +307,8 @@
307 307
 #ifndef MSG_UBL_VALIDATE_MESH_M2
308 308
   #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")")
309 309
 #endif
310
-#ifndef MSG_UBL_VALIDATE_MESH_CUSTOM
311
-  #define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Validate Custom Mesh")
310
+#ifndef MSG_UBL_VALIDATE_CUSTOM_MESH
311
+  #define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Validate Custom Mesh")
312 312
 #endif
313 313
 #ifndef MSG_UBL_CONTINUE_MESH
314 314
   #define MSG_UBL_CONTINUE_MESH               _UxGT("Continue Bed Mesh")

+ 2
- 2
Marlin/src/lcd/language/language_eu.h View File

@@ -100,7 +100,7 @@
100 100
 //#define MSG_UBL_EDIT_CUSTOM_MESH          _UxGT("Edit Custom Mesh")
101 101
 //#define MSG_UBL_FINE_TUNE_MESH            _UxGT("Fine Tuning Mesh")
102 102
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Sarea editatzea eginda")
103
-//#define MSG_UBL_BUILD_MESH_CUSTOM         _UxGT("Build Custom Mesh")
103
+//#define MSG_UBL_BUILD_CUSTOM_MESH         _UxGT("Build Custom Mesh")
104 104
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Sarea sortu")
105 105
 #define MSG_UBL_BUILD_MESH_M1               _UxGT(PREHEAT_1_LABEL " sarea sortu")
106 106
 #define MSG_UBL_BUILD_MESH_M2               _UxGT(PREHEAT_2_LABEL " sarea sortu")
@@ -110,7 +110,7 @@
110 110
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Sarea balioetsi")
111 111
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT(PREHEAT_1_LABEL " sarea balioetsi")
112 112
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT(PREHEAT_2_LABEL " sarea balioetsi")
113
-//#define MSG_UBL_VALIDATE_MESH_CUSTOM      _UxGT("Validate Custom Mesh")
113
+//#define MSG_UBL_VALIDATE_CUSTOM_MESH      _UxGT("Validate Custom Mesh")
114 114
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Ohe sarea balioetsi")
115 115
 #define MSG_UBL_MESH_LEVELING               _UxGT("Sare berdinketa")
116 116
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3 puntuko berdinketa")

+ 2
- 2
Marlin/src/lcd/language/language_fr.h View File

@@ -100,7 +100,7 @@
100 100
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Editer maille perso")
101 101
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Réglage fin maille")
102 102
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Terminer maille")
103
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Créer maille perso")
103
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Créer maille perso")
104 104
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Créer maille")
105 105
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Créer maille " PREHEAT_1_LABEL)
106 106
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Créer maille " PREHEAT_2_LABEL)
@@ -110,7 +110,7 @@
110 110
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Valider maille")
111 111
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Valider maille " PREHEAT_1_LABEL)
112 112
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Valider maille " PREHEAT_2_LABEL)
113
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Valider maille perso")
113
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Valider maille perso")
114 114
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continuer maille")
115 115
 #define MSG_UBL_MESH_LEVELING               _UxGT("Niveau par maille")
116 116
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Niveau à 3 points")

+ 2
- 2
Marlin/src/lcd/language/language_it.h View File

@@ -111,7 +111,7 @@
111 111
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Modif.Mesh personal.")
112 112
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Ritocca Mesh")
113 113
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Modif.Mesh fatta")
114
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Crea Mesh personal.")
114
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Crea Mesh personal.")
115 115
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Crea Mesh")
116 116
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Crea Mesh " PREHEAT_1_LABEL)
117 117
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Crea Mesh " PREHEAT_2_LABEL)
@@ -121,7 +121,7 @@
121 121
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Valida Mesh")
122 122
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Valida Mesh " PREHEAT_1_LABEL)
123 123
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Valida Mesh " PREHEAT_2_LABEL)
124
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Valida Mesh pers.")
124
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Valida Mesh pers.")
125 125
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continua Mesh")
126 126
 #define MSG_UBL_MESH_LEVELING               _UxGT("Livell. Mesh")
127 127
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Livell. 3 Punti")

+ 2
- 2
Marlin/src/lcd/language/language_ko_KR.h View File

@@ -111,7 +111,7 @@
111 111
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Edit Custom Mesh")
112 112
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Fine Tuning Mesh")
113 113
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Done Editing Mesh")
114
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Build Custom Mesh")
114
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Build Custom Mesh")
115 115
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Build Mesh")
116 116
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Build Mesh (" PREHEAT_1_LABEL ")")
117 117
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Build Mesh (" PREHEAT_2_LABEL ")")
@@ -121,7 +121,7 @@
121 121
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Validate Mesh")
122 122
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Validate " PREHEAT_1_LABEL " Mesh")
123 123
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")")
124
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Validate Custom Mesh")
124
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Validate Custom Mesh")
125 125
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continue Bed Mesh")
126 126
 #define MSG_UBL_MESH_LEVELING               _UxGT("Mesh Leveling")
127 127
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-Point Leveling")

+ 2
- 2
Marlin/src/lcd/language/language_pt-br.h View File

@@ -105,7 +105,7 @@
105 105
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Editar Malha Custom")
106 106
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Ajuste Fino da Malha")
107 107
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Fim da Edição")
108
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Montar Customi")
108
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Montar Customi")
109 109
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Montar ")
110 110
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Montar " PREHEAT_1_LABEL)
111 111
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Montar " PREHEAT_2_LABEL)
@@ -115,7 +115,7 @@
115 115
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Validar Malha")
116 116
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Checar " PREHEAT_1_LABEL)
117 117
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Checar " PREHEAT_2_LABEL)
118
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Validar Malha Custom")
118
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Validar Malha Custom")
119 119
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continuar Malha")
120 120
 #define MSG_UBL_MESH_LEVELING               _UxGT("Nivelação da Malha")
121 121
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Nivelação 3 pontos")

+ 2
- 2
Marlin/src/lcd/language/language_ru.h View File

@@ -101,7 +101,7 @@
101 101
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Редакт. свою сетку")
102 102
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Точная настр. сетки")
103 103
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Ред. сетки завершено")
104
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Построить свою сетку")
104
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Построить свою сетку")
105 105
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Построить сетку")
106 106
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Построить сетку " PREHEAT_1_LABEL)
107 107
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Построить сетку " PREHEAT_2_LABEL)
@@ -111,7 +111,7 @@
111 111
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Проверить сетку")
112 112
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Проверить сетку " PREHEAT_1_LABEL)
113 113
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Проверить сетку " PREHEAT_2_LABEL)
114
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Проверить свою сетку")
114
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Проверить свою сетку")
115 115
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Продолжить сетку")
116 116
 #define MSG_UBL_MESH_LEVELING               _UxGT("Калибровка сетки")
117 117
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Калибровка 3-х точек")

+ 2
- 2
Marlin/src/lcd/language/language_sk.h View File

@@ -123,7 +123,7 @@
123 123
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Upraviť vlastnú sieť")
124 124
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Doladiť sieť bodov")
125 125
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Koniec úprav siete")
126
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Vlastná sieť")
126
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Vlastná sieť")
127 127
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Vytvoriť sieť")
128 128
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Sieť bodov " PREHEAT_1_LABEL)
129 129
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Sieť bodov " PREHEAT_2_LABEL)
@@ -133,7 +133,7 @@
133 133
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Skontrolovať sieť")
134 134
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Kontrola siete " PREHEAT_1_LABEL)
135 135
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Kontrola siete " PREHEAT_2_LABEL)
136
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Kontrola vlast.siete")
136
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Kontrola vlast.siete")
137 137
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Pokračovať v sieti")
138 138
 #define MSG_UBL_MESH_LEVELING               _UxGT("Sieťové rovnanie")
139 139
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-bodové rovnanie")

+ 2
- 2
Marlin/src/lcd/language/language_zh_CN.h View File

@@ -99,7 +99,7 @@
99 99
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("编辑客户网格") // "Edit Custom Mesh"
100 100
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("细调网格") // "Fine Tuning Mesh"
101 101
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("完成编辑网格") // "Done Editing Mesh"
102
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("创设客户网格") // "Build Custom Mesh"
102
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("创设客户网格") // "Build Custom Mesh"
103 103
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("创设网格") // "Build Mesh"
104 104
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("创设" PREHEAT_1_LABEL "网格") // "Build PREHEAT_1_LABEL Mesh"
105 105
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("创设" PREHEAT_2_LABEL "网格") // "Build PREHEAT_2_LABEL Mesh"
@@ -109,7 +109,7 @@
109 109
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("批准网格") // "Validate Mesh"
110 110
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("批准" PREHEAT_1_LABEL "网格") // "Validate PREHEAT_1_LABEL Mesh"
111 111
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("批准" PREHEAT_2_LABEL "网格") // "Validate PREHEAT_2_LABEL Mesh"
112
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("批准客户网格") // "Validate Custom Mesh"
112
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("批准客户网格") // "Validate Custom Mesh"
113 113
 #define MSG_UBL_CONTINUE_MESH               _UxGT("继续热床网格") // "Continue Bed Mesh"
114 114
 #define MSG_UBL_MESH_LEVELING               _UxGT("网格调平") // "Mesh Leveling"
115 115
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("三点调平") // "3-Point Leveling"

+ 2
- 2
Marlin/src/lcd/language/language_zh_TW.h View File

@@ -99,7 +99,7 @@
99 99
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("編輯客戶網格") // "Edit Custom Mesh"
100 100
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("細調網格") // "Fine Tuning Mesh"
101 101
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("完成編輯網格") // "Done Editing Mesh"
102
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("創設客戶網格") // "Build Custom Mesh"
102
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("創設客戶網格") // "Build Custom Mesh"
103 103
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("創設網格") // "Build Mesh"
104 104
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("創設" PREHEAT_1_LABEL "網格") // "Build PREHEAT_1_LABEL Mesh"
105 105
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("創設" PREHEAT_2_LABEL "網格") // "Build PREHEAT_2_LABEL Mesh"
@@ -109,7 +109,7 @@
109 109
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("批准網格") // "Validate Mesh"
110 110
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("批准" PREHEAT_1_LABEL "網格") // "Validate PREHEAT_1_LABEL Mesh"
111 111
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("批准" PREHEAT_2_LABEL "網格") // "Validate PREHEAT_2_LABEL Mesh"
112
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("批准客戶網格") // "Validate Custom Mesh"
112
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("批准客戶網格") // "Validate Custom Mesh"
113 113
 #define MSG_UBL_CONTINUE_MESH               _UxGT("繼續熱床網格") // "Continue Bed Mesh"
114 114
 #define MSG_UBL_MESH_LEVELING               _UxGT("網格調平") // "Mesh Leveling"
115 115
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("三點調平") // "3-Point Leveling"

+ 3
- 3
Marlin/src/lcd/ultralcd.cpp View File

@@ -2230,7 +2230,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
2230 2230
       #if HAS_HEATED_BED
2231 2231
         MENU_ITEM_EDIT(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, (BED_MAXTEMP - 15));
2232 2232
       #endif
2233
-      MENU_ITEM(function, MSG_UBL_BUILD_MESH_CUSTOM, _lcd_ubl_build_custom_mesh);
2233
+      MENU_ITEM(function, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_build_custom_mesh);
2234 2234
       END_MENU();
2235 2235
     }
2236 2236
 
@@ -2316,7 +2316,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
2316 2316
         MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P"));
2317 2317
         MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P"));
2318 2318
       #endif
2319
-      MENU_ITEM(function, MSG_UBL_VALIDATE_MESH_CUSTOM, _lcd_ubl_validate_custom_mesh);
2319
+      MENU_ITEM(function, MSG_UBL_VALIDATE_CUSTOM_MESH, _lcd_ubl_validate_custom_mesh);
2320 2320
       MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
2321 2321
       END_MENU();
2322 2322
     }
@@ -2444,7 +2444,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
2444 2444
           "M104 S0"
2445 2445
         ));
2446 2446
       #endif
2447
-      MENU_ITEM(submenu, MSG_UBL_BUILD_MESH_CUSTOM, _lcd_ubl_custom_mesh);
2447
+      MENU_ITEM(submenu, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_custom_mesh);
2448 2448
       MENU_ITEM(gcode, MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
2449 2449
       MENU_ITEM(submenu, MSG_UBL_FILLIN_MESH, _lcd_ubl_fillin_menu);
2450 2450
       MENU_ITEM(gcode, MSG_UBL_CONTINUE_MESH, PSTR("G29 P1 C"));

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