Open Source Tomb Raider Engine
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Thomas Buck 187855894f Controller menu navigation & limit camera rotation 10 lat temu
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commands Started work on Entity system 10 lat temu
games Auto code indentation [skip ci] 10 lat temu
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 lat temu
system Support for imgui/SDL text input IME 10 lat temu
utils Format code [skip ci] 10 lat temu
Camera.h Controller menu navigation & limit camera rotation 10 lat temu
Console.h Imgui update, controller & camera movement improvements. 10 lat temu
Entity.h Imgui update, controller & camera movement improvements. 10 lat temu
Game.h Controller menu navigation & limit camera rotation 10 lat temu
Log.h Support for Room Sprites 10 lat temu
Menu.h Auto code indentation [skip ci] 10 lat temu
MenuFolder.h Auto code indentation [skip ci] 10 lat temu
Mesh.h Wrong assert was used when including glm 10 lat temu
Render.h Debug info now displayed as imgui overlay 10 lat temu
Room.h Started work on Entity system 10 lat temu
RoomData.h Support for Room Sprites 10 lat temu
RoomMesh.h Wrong assert was used when including glm 10 lat temu
RunTime.h Fixed StaticMesh Y offset 10 lat temu
Script.h Auto code indentation [skip ci] 10 lat temu
SkeletalModel.h Started work on Entity system 10 lat temu
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 10 lat temu
Sprite.h Return of (animated) textile and sprite viewer 10 lat temu
StaticMesh.h Individual toggles for bounding box visualisation. 10 lat temu
TextureManager.h Return of (animated) textile and sprite viewer 10 lat temu
UI.h Updated imgui, added consoleAction. 10 lat temu
World.h Support for Room Sprites 10 lat temu
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 lat temu
global.h Format code [skip ci] 10 lat temu