Open Source Tomb Raider Engine
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Thomas Buck 44935e3e1d Updated ImGui 9 years ago
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commands Imgui update, debugging 10 years ago
deps Updated ImGui 9 years ago
loader Imgui update, debugging 10 years ago
system Updated ImGui 9 years ago
utils Imgui update, debugging 10 years ago
BoundingBox.cpp Fixed BoundingBox rendering problems 10 years ago
CMakeLists.txt First bbox cache test 10 years ago
Camera.cpp More debug output and support for windows compiling. 10 years ago
Console.cpp Updated ImGui 9 years ago
Entity.cpp First bbox cache test 10 years ago
Game.cpp Keep Camera in Room. Travis glbinding changes. 10 years ago
Log.cpp No longer including gl.h globally, renamed own assert. 10 years ago
Menu.cpp Removed custom Font support 10 years ago
Mesh.cpp More debug output and support for windows compiling. 10 years ago
Render.cpp No longer checking portals behind player 10 years ago
Room.cpp World static, more debug infos, portal rendering. 10 years ago
RoomData.cpp First try at scissoring room portals 10 years ago
RoomMesh.cpp Optimized Mesh rendering 10 years ago
RunTime.cpp More debug output and support for windows compiling. 10 years ago
Script.cpp No longer including gl.h globally, renamed own assert. 10 years ago
SkeletalModel.cpp Fixed new 2D portal visibility checks. 10 years ago
SoundManager.cpp Updated ImGui 9 years ago
Sprite.cpp World static, more debug infos, portal rendering. 10 years ago
StaticMesh.cpp World static, more debug infos, portal rendering. 10 years ago
TextureManager.cpp Updated ImGui 9 years ago
UI.cpp Updated ImGui 9 years ago
World.cpp World static, more debug infos, portal rendering. 10 years ago
config.cpp.in make install should work properly on Mac and Linux 10 years ago
main.cpp Imgui update, debugging 10 years ago