Open Source Tomb Raider Engine
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Thomas Buck 44935e3e1d Updated ImGui 10 anni fa
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commands Imgui update, debugging 10 anni fa
deps Updated ImGui 10 anni fa
loader Imgui update, debugging 10 anni fa
system Updated ImGui 10 anni fa
utils Imgui update, debugging 10 anni fa
BoundingBox.cpp Fixed BoundingBox rendering problems 10 anni fa
CMakeLists.txt First bbox cache test 10 anni fa
Camera.cpp More debug output and support for windows compiling. 10 anni fa
Console.cpp Updated ImGui 10 anni fa
Entity.cpp First bbox cache test 10 anni fa
Game.cpp Keep Camera in Room. Travis glbinding changes. 10 anni fa
Log.cpp No longer including gl.h globally, renamed own assert. 10 anni fa
Menu.cpp Removed custom Font support 10 anni fa
Mesh.cpp More debug output and support for windows compiling. 10 anni fa
Render.cpp No longer checking portals behind player 10 anni fa
Room.cpp World static, more debug infos, portal rendering. 10 anni fa
RoomData.cpp First try at scissoring room portals 10 anni fa
RoomMesh.cpp Optimized Mesh rendering 10 anni fa
RunTime.cpp More debug output and support for windows compiling. 10 anni fa
Script.cpp No longer including gl.h globally, renamed own assert. 10 anni fa
SkeletalModel.cpp Fixed new 2D portal visibility checks. 10 anni fa
SoundManager.cpp Updated ImGui 10 anni fa
Sprite.cpp World static, more debug infos, portal rendering. 10 anni fa
StaticMesh.cpp World static, more debug infos, portal rendering. 10 anni fa
TextureManager.cpp Updated ImGui 10 anni fa
UI.cpp Updated ImGui 10 anni fa
World.cpp World static, more debug infos, portal rendering. 10 anni fa
config.cpp.in make install should work properly on Mac and Linux 10 anni fa
main.cpp Imgui update, debugging 10 anni fa