.. |
games
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Added TombRaider1.h
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11 jaren geleden |
math
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Prepared for Windows support
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11 jaren geleden |
utils
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New assert implementation, meta improvements
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11 jaren geleden |
Camera.h
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New assert implementation, meta improvements
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11 jaren geleden |
Console.h
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New assert implementation, meta improvements
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11 jaren geleden |
Entity.h
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Render compiles
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11 jaren geleden |
Game.h
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New assert implementation, meta improvements
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11 jaren geleden |
Menu.h
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New assert implementation, meta improvements
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11 jaren geleden |
Mesh.h
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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11 jaren geleden |
OpenRaider.h
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New assert implementation, meta improvements
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11 jaren geleden |
Render.h
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New assert implementation, meta improvements
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11 jaren geleden |
Room.h
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Created BoundingBox class
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11 jaren geleden |
RoomData.h
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Created BoundingBox class
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11 jaren geleden |
SkeletalModel.h
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Compiles but segfaults on level load
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11 jaren geleden |
Sound.h
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New assert implementation, meta improvements
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11 jaren geleden |
SoundAL.h
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Sound interface now abstract
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11 jaren geleden |
SoundNull.h
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Prepared for Windows support
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11 jaren geleden |
Sprite.h
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Setup objects from TombRaider in their constructor
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11 jaren geleden |
Texture.h
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Fixed strange Texture offset in GL, added asserts.
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11 jaren geleden |
TombRaider.h
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Created Entity class
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11 jaren geleden |
TombRaiderData.h
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New assert implementation, meta improvements
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11 jaren geleden |
ViewVolume.h
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Created BoundingBox class
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11 jaren geleden |
Window.h
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New assert implementation, meta improvements
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11 jaren geleden |
WindowSDL.h
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New assert implementation, meta improvements
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11 jaren geleden |
World.h
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New assert implementation, meta improvements
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11 jaren geleden |
WorldData.h
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Work in progress
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11 jaren geleden |
config.h.in
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New assert implementation, meta improvements
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11 jaren geleden |
global.h
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New assert implementation, meta improvements
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11 jaren geleden |