Open Source Tomb Raider Engine
Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. il y a 10 ans
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commands Now v0.1.4. New Readme. Updated docs. il y a 10 ans
loader No longer including gl.h globally, renamed own assert. il y a 10 ans
system Optimized Mesh rendering il y a 10 ans
utils Now v0.1.4. New Readme. Updated docs. il y a 10 ans
Camera.h Fixed new 2D portal visibility checks. il y a 10 ans
Console.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
Entity.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
Game.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
Log.h Add move constructor to LogLevel il y a 10 ans
Menu.h Main menu rewrite as imgui window il y a 10 ans
Mesh.h Now always copying GL data il y a 10 ans
Render.h Fixed new 2D portal visibility checks. il y a 10 ans
Room.h World static, more debug infos, portal rendering. il y a 10 ans
RoomData.h New vis check (work in progress) il y a 10 ans
RoomMesh.h Now always copying GL data il y a 10 ans
RunTime.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
Script.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
SoundManager.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
Sprite.h Now always copying GL data il y a 10 ans
StaticMesh.h World static, more debug infos, portal rendering. il y a 10 ans
TextureManager.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
UI.h Now v0.1.4. New Readme. Updated docs. il y a 10 ans
World.h World static, more debug infos, portal rendering. il y a 10 ans
config.h.in Now using stb_truetype instead of SDL2-TTF. il y a 10 ans
global.h No longer including gl.h globally, renamed own assert. il y a 10 ans