Open Source Tomb Raider Engine
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Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. 10 年之前
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commands Now v0.1.4. New Readme. Updated docs. 10 年之前
loader No longer including gl.h globally, renamed own assert. 10 年之前
system Optimized Mesh rendering 10 年之前
utils Now v0.1.4. New Readme. Updated docs. 10 年之前
Camera.h Fixed new 2D portal visibility checks. 10 年之前
Console.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Entity.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Game.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Log.h Add move constructor to LogLevel 10 年之前
Menu.h Main menu rewrite as imgui window 10 年之前
Mesh.h Now always copying GL data 10 年之前
Render.h Fixed new 2D portal visibility checks. 10 年之前
Room.h World static, more debug infos, portal rendering. 10 年之前
RoomData.h New vis check (work in progress) 10 年之前
RoomMesh.h Now always copying GL data 10 年之前
RunTime.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Script.h Now v0.1.4. New Readme. Updated docs. 10 年之前
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 10 年之前
SoundManager.h Now v0.1.4. New Readme. Updated docs. 10 年之前
Sprite.h Now always copying GL data 10 年之前
StaticMesh.h World static, more debug infos, portal rendering. 10 年之前
TextureManager.h Now v0.1.4. New Readme. Updated docs. 10 年之前
UI.h Now v0.1.4. New Readme. Updated docs. 10 年之前
World.h World static, more debug infos, portal rendering. 10 年之前
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 年之前
global.h No longer including gl.h globally, renamed own assert. 10 年之前