Open Source Tomb Raider Engine
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Thomas Buck 12b203507b Render is now also service 11 years ago
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games Added TombRaider1.h 11 years ago
math Slimmed down math/math.h 11 years ago
utils Added mouse scrolling support. Used in Console to scroll the history. 11 years ago
Camera.h Camera sensitivity stored in OpenRaider 11 years ago
Config.h.in Added FPS display, removed limit 11 years ago
Console.h Added mouse scrolling support. Used in Console to scroll the history. 11 years ago
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 years ago
Game.h Render is now also service 11 years ago
Menu.h Can now also bind mouse actions 11 years ago
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 years ago
OpenRaider.h Added sshot command 11 years ago
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 years ago
Render.h Added animation test commands 11 years ago
SkeletalModel.h Added SkeletalModel, now using std::vector 11 years ago
Sound.h Sound interface now abstract 11 years ago
SoundAL.h Sound interface now abstract 11 years ago
Texture.h Fixed strange Texture offset in GL, added asserts. 11 years ago
TombRaider.h Added basic movement 11 years ago
TombRaiderData.h Validating pak before putting it in menu list 11 years ago
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 years ago
Window.h Added game mode command 11 years ago
WindowSDL.h Using only colors that were defined for renderer 11 years ago
World.h No longer segfaulting but now leaking World memory 11 years ago
WorldData.h Fixed doxygen comment 11 years ago
global.h Using only colors that were defined for renderer 11 years ago
main.h Render is now also service 11 years ago