Open Source Tomb Raider Engine
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Thomas Buck 12b203507b Render is now also service 11 年前
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games Added TombRaider1.h 11 年前
math Slimmed down math/math.h 11 年前
utils Added mouse scrolling support. Used in Console to scroll the history. 11 年前
Camera.h Camera sensitivity stored in OpenRaider 11 年前
Config.h.in Added FPS display, removed limit 11 年前
Console.h Added mouse scrolling support. Used in Console to scroll the history. 11 年前
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年前
Game.h Render is now also service 11 年前
Menu.h Can now also bind mouse actions 11 年前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年前
OpenRaider.h Added sshot command 11 年前
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年前
Render.h Added animation test commands 11 年前
SkeletalModel.h Added SkeletalModel, now using std::vector 11 年前
Sound.h Sound interface now abstract 11 年前
SoundAL.h Sound interface now abstract 11 年前
Texture.h Fixed strange Texture offset in GL, added asserts. 11 年前
TombRaider.h Added basic movement 11 年前
TombRaiderData.h Validating pak before putting it in menu list 11 年前
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年前
Window.h Added game mode command 11 年前
WindowSDL.h Using only colors that were defined for renderer 11 年前
World.h No longer segfaulting but now leaking World memory 11 年前
WorldData.h Fixed doxygen comment 11 年前
global.h Using only colors that were defined for renderer 11 年前
main.h Render is now also service 11 年前