Open Source Tomb Raider Engine
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Thomas Buck ab29600064 No longer segfaulting but now leaking World memory 11 vuotta sitten
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math Slimmed down math/math.h 11 vuotta sitten
utils Added mouse scrolling support. Used in Console to scroll the history. 11 vuotta sitten
CMakeLists.txt Added Render 11 vuotta sitten
Camera.cpp Camera sensitivity stored in OpenRaider 11 vuotta sitten
Console.cpp Added Game class. Moved typedefs into global header. 11 vuotta sitten
Emitter.cpp Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
Game.cpp No longer segfaulting but now leaking World memory 11 vuotta sitten
Menu.cpp Added TombRaider level loader 11 vuotta sitten
Mesh.cpp Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
OpenRaider.cpp Game is singleton. Started initializing Render. Modified Camera and Render. 11 vuotta sitten
Particle.cpp Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
Render.cpp Now segfaults somwhere else in Render 11 vuotta sitten
SkeletalModel.cpp No longer segfaulting but now leaking World memory 11 vuotta sitten
Sound.cpp Added Sound initialization 11 vuotta sitten
Texture.cpp Added Texture 11 vuotta sitten
TombRaider.cpp Validating pak before putting it in menu list 11 vuotta sitten
ViewVolume.cpp Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
Window.cpp Game is singleton. Started initializing Render. Modified Camera and Render. 11 vuotta sitten
WindowSDL.cpp Can now also bind mouse actions 11 vuotta sitten
World.cpp No longer segfaulting but now leaking World memory 11 vuotta sitten
main.cpp Added Game class. Moved typedefs into global header. 11 vuotta sitten