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math
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New assert implementation, meta improvements
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11 лет назад |
utils
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Improved Windows support
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11 лет назад |
CMakeLists.txt
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Texture now TextureManager
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11 лет назад |
Camera.cpp
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loadImage(), move command
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11 лет назад |
Command.cpp
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Slimmed down Render
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11 лет назад |
Console.cpp
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No segfault on window resize
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11 лет назад |
Entity.cpp
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loadImage(), move command
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11 лет назад |
Font.cpp
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Compiles in Ubuntu 14.04 with gcc
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11 лет назад |
FontManager.cpp
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Improved Windows support
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11 лет назад |
FontSDL.cpp
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Improved Windows support
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11 лет назад |
FontTRLE.cpp
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Improved Windows support
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11 лет назад |
Game.cpp
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loadImage(), move command
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11 лет назад |
Menu.cpp
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Improved Windows support
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11 лет назад |
Mesh.cpp
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Moved methods from World into Room.
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11 лет назад |
OpenRaider.cpp
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TextureManager using vector, now also global service
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11 лет назад |
Render.cpp
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Slimmed down Render
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11 лет назад |
Room.cpp
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TextureManager using vector, now also global service
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11 лет назад |
RoomData.cpp
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unsigned char instead of float for colors
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11 лет назад |
SkeletalModel.cpp
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More or less fixes #3
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11 лет назад |
Sound.cpp
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New assert implementation, meta improvements
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11 лет назад |
SoundAL.cpp
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remove OSS specific bits from OpenAL initialization, use default driver
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11 лет назад |
SoundNull.cpp
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New assert implementation, meta improvements
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11 лет назад |
Sprite.cpp
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unsigned char instead of float for colors
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11 лет назад |
StaticMesh.cpp
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loadImage(), move command
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11 лет назад |
TextureManager.cpp
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Improved Windows support
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11 лет назад |
TombRaider.cpp
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Moved methods from World into Room.
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11 лет назад |
ViewVolume.cpp
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Various little fixes
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11 лет назад |
Window.cpp
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Split Font subsystem from Window
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11 лет назад |
WindowSDL.cpp
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Improved Windows support
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11 лет назад |
World.cpp
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Created StaticMesh class
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11 лет назад |
main.cpp
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TextureManager using vector, now also global service
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11 лет назад |