Open Source Tomb Raider Engine
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Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 10 лет назад
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commands Fixed window resizing and initial camera offset. 10 лет назад
deps Using stb_image, stb_image_write. New imgui version. 10 лет назад
loader RunTime now static. StaticMesh displays bounding boxes. 10 лет назад
system Removed Exceptions, moved GL code into Shader 10 лет назад
utils Removed Exceptions, moved GL code into Shader 10 лет назад
CMakeLists.txt Removed Exceptions, moved GL code into Shader 10 лет назад
Camera.cpp Removed Exceptions, moved GL code into Shader 10 лет назад
Console.cpp Using stb_image, stb_image_write. New imgui version. 10 лет назад
Entity.cpp Added basic view frustum culling 10 лет назад
Game.cpp Fixed window resizing and initial camera offset. 10 лет назад
Log.cpp Implemented get command 10 лет назад
Menu.cpp Windowing classes now static. Tried to clamp camera rotation. 10 лет назад
MenuFolder.cpp RunTime now static. StaticMesh displays bounding boxes. 10 лет назад
Mesh.cpp Removed Exceptions, moved GL code into Shader 10 лет назад
Render.cpp Removed Exceptions, moved GL code into Shader 10 лет назад
Room.cpp Fixed window resizing and initial camera offset. 10 лет назад
RoomData.cpp Removed Exceptions, moved GL code into Shader 10 лет назад
RoomMesh.cpp Removed Exceptions, moved GL code into Shader 10 лет назад
RunTime.cpp Using stb_image, stb_image_write. New imgui version. 10 лет назад
Script.cpp Added binary file format template for Script 10 лет назад
SkeletalModel.cpp Fixed StaticModel rotation 10 лет назад
SoundManager.cpp Using stb_image, stb_image_write. New imgui version. 10 лет назад
Sprite.cpp Fix glm includes for Travis 10 лет назад
StaticMesh.cpp Fixed window resizing and initial camera offset. 10 лет назад
TextureManager.cpp Menu background now chosen randomly 10 лет назад
UI.cpp Removed Exceptions, moved GL code into Shader 10 лет назад
World.cpp Added basic view frustum culling 10 лет назад
config.cpp.in make install should work properly on Mac and Linux 10 лет назад
main.cpp Removed Exceptions, moved GL code into Shader 10 лет назад