Open Source Tomb Raider Engine
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Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 10 vuotta sitten
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commands Fixed window resizing and initial camera offset. 10 vuotta sitten
deps Using stb_image, stb_image_write. New imgui version. 10 vuotta sitten
loader RunTime now static. StaticMesh displays bounding boxes. 10 vuotta sitten
system Removed Exceptions, moved GL code into Shader 10 vuotta sitten
utils Removed Exceptions, moved GL code into Shader 10 vuotta sitten
CMakeLists.txt Removed Exceptions, moved GL code into Shader 10 vuotta sitten
Camera.cpp Removed Exceptions, moved GL code into Shader 10 vuotta sitten
Console.cpp Using stb_image, stb_image_write. New imgui version. 10 vuotta sitten
Entity.cpp Added basic view frustum culling 10 vuotta sitten
Game.cpp Fixed window resizing and initial camera offset. 10 vuotta sitten
Log.cpp Implemented get command 10 vuotta sitten
Menu.cpp Windowing classes now static. Tried to clamp camera rotation. 10 vuotta sitten
MenuFolder.cpp RunTime now static. StaticMesh displays bounding boxes. 10 vuotta sitten
Mesh.cpp Removed Exceptions, moved GL code into Shader 10 vuotta sitten
Render.cpp Removed Exceptions, moved GL code into Shader 10 vuotta sitten
Room.cpp Fixed window resizing and initial camera offset. 10 vuotta sitten
RoomData.cpp Removed Exceptions, moved GL code into Shader 10 vuotta sitten
RoomMesh.cpp Removed Exceptions, moved GL code into Shader 10 vuotta sitten
RunTime.cpp Using stb_image, stb_image_write. New imgui version. 10 vuotta sitten
Script.cpp Added binary file format template for Script 10 vuotta sitten
SkeletalModel.cpp Fixed StaticModel rotation 10 vuotta sitten
SoundManager.cpp Using stb_image, stb_image_write. New imgui version. 10 vuotta sitten
Sprite.cpp Fix glm includes for Travis 10 vuotta sitten
StaticMesh.cpp Fixed window resizing and initial camera offset. 10 vuotta sitten
TextureManager.cpp Menu background now chosen randomly 10 vuotta sitten
UI.cpp Removed Exceptions, moved GL code into Shader 10 vuotta sitten
World.cpp Added basic view frustum culling 10 vuotta sitten
config.cpp.in make install should work properly on Mac and Linux 10 vuotta sitten
main.cpp Removed Exceptions, moved GL code into Shader 10 vuotta sitten